Streams of Blood (Ranked)

Crowd Control
Crowd control (CC) is a term used in MMORPGs (Massive Multiplayer Online Role-Playing Games) and MOBA (Multiplayer Online Battle Arena) games to refer to the ability to limit the number of mobs actively fighting during an encounter. It also refers to abilities that influence or prevent the abilities or actions of other character(s). Crowd control is extremely powerful as it forces opponents to use a smaller set of abilities/actions, rendering an opponent nearly useless. In Card Hunter, CC is neither an offensive or defensive strategy. Instead it belongs in its own category and merits a separate discussion. In the context of a pvp map guide, we focus on terrain based forms of CC and present two useful examples centered around Wall of Stone and Wall of Illusion.

Wall of Stone (WoS)
Wall of Stone introduces up to three blocking terrains for a duration of two turns. SoB is a great map for WoS. The narrow restrictive paths and dead ends make it easy to shut down lanes, areas and cut off retreat routes. The most obvious being the area around the victory terrain. Figs. 11, 12 and 13 show zoomed-in illustrations of the various uses.

Wall of Illusion (WoI)
Wall of Illusion introduces up to three terrains designed to block enemy's line of sight for a duration of one turn. While not as useful or as easy to use as WoS, WoI is a great way to create a zone of protection by blocking line of sight. In a similar regard, the most useful area for WoI is the area around the victory terrain. Figs. 16, 17 and 18 show zoomed-in illustrations.

Credits
Phaselock: Author of this guide.

Lance: Proofread this guide. I really appreciated it. :)