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		<id>http://wiki.cardhuntria.com/index.php?action=history&amp;feed=atom&amp;title=Acquire_Within</id>
		<title>Acquire Within - Revision history</title>
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		<updated>2026-04-22T08:39:47Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Acquire_Within&amp;diff=31260&amp;oldid=prev</id>
		<title>Pawndawan: assassin(s) typos</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Acquire_Within&amp;diff=31260&amp;oldid=prev"/>
				<updated>2016-12-17T08:45:39Z</updated>
		
		<summary type="html">&lt;p&gt;assassin(s) typos&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:45, 17 December 2016&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | loss_stars=6&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | loss_stars=6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | num_victory_squares=3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | num_victory_squares=3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | mob1=[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Assasin&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | mob1=[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Assassin&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | mob1_quantity=1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | mob1_quantity=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | mob2=[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Assasins&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | mob2=[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Assassins&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | mob2_quantity=3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | mob2_quantity=3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | hint1=Assassins will only backstab from behind, so try hard to keep facing them!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	 | hint1=Assassins will only backstab from behind, so try hard to keep facing them!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pawndawan</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Acquire_Within&amp;diff=31193&amp;oldid=prev</id>
		<title>Pawndawan: Created page with &quot;{{Adventurepage  | name={{PAGENAME}}  | num_scenarios=3  | level=-1  | splash_screen=Acquire Within module cover.jpg  | prereq1=AI01TEST  | comp1=AI01DONE  | pizza_cost=40  | ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Acquire_Within&amp;diff=31193&amp;oldid=prev"/>
				<updated>2016-12-05T13:29:26Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Adventurepage  | name={{PAGENAME}}  | num_scenarios=3  | level=-1  | splash_screen=Acquire Within module cover.jpg  | prereq1=AI01TEST  | comp1=AI01DONE  | pizza_cost=40  | ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Adventurepage&lt;br /&gt;
 | name={{PAGENAME}}&lt;br /&gt;
 | num_scenarios=3&lt;br /&gt;
 | level=-1&lt;br /&gt;
 | splash_screen=Acquire Within module cover.jpg&lt;br /&gt;
 | prereq1=AI01TEST&lt;br /&gt;
 | comp1=AI01DONE&lt;br /&gt;
 | pizza_cost=40&lt;br /&gt;
 | reward1=Ruin&lt;br /&gt;
 | scenario1=&lt;br /&gt;
  {{Scenario&lt;br /&gt;
	 | number=1&lt;br /&gt;
	 | title=Internal Injuries&lt;br /&gt;
	 | pre_description=Omin Dran, CEO of Acquisitions Incorporated - a Level 2 Famous/Level 4 Infamous Adventuring company - raps his knuckles on the interview table. There are no resumes on it, and he wishes there were. This place needs to start paying for itself, and soon, or he may be forced to put in actual work. Maybe things are looking up, though; the door creaks open, and several half-orcs enter. And, look! They even have their own knives.&lt;br /&gt;
	 | post_description=Omin likes the initiative displayed by these young men - but not their wicked, sacrificial blades. He could do without those. Perhaps retreating to the break room is the better part of valor.&lt;br /&gt;
	 | raw_map=Acquire Within Part1 Map.jpg&lt;br /&gt;
	 | victory_stars=5&lt;br /&gt;
	 | loss_stars=6&lt;br /&gt;
	 | num_victory_squares=3&lt;br /&gt;
	 | mob1=[[Assasin]]&lt;br /&gt;
	 | mob1_quantity=1&lt;br /&gt;
	 | mob2=[[Assasins]]&lt;br /&gt;
	 | mob2_quantity=3&lt;br /&gt;
	 | hint1=Assassins will only backstab from behind, so try hard to keep facing them!&lt;br /&gt;
	 | hint2=You can try Purging the Assassins when they claim to be Here About the Job.&lt;br /&gt;
	 | hint3=Assassins won't use their ranged attacks when pretending to be Here About the Job.&lt;br /&gt;
	}}&lt;br /&gt;
 | scenario2=&lt;br /&gt;
  {{Scenario&lt;br /&gt;
	 | number=2&lt;br /&gt;
	 | title=Elementally, My Dear Binwin&lt;br /&gt;
	 | pre_description=The break room looks different. It's possible that Jim has rearranged it into a homicidal labyrinth. And what is that scent - cinnamon? No, it's the reek of death and poison. If he wanted to do all this, he should have filed Employee Authorization Form 4d-Chartreuse, &amp;quot;For The Decoration Of Yon Multipurpose Room.&amp;quot;&lt;br /&gt;
	 | post_description=Our heroes have escaped unscathed. Well, mostly unscathed. There was a bit of light scathing. Except for Jim's personnel file, Omin thinks. He gets excited at the prospect of cataloguing all Jim's failures on it. Here's how excited he is getting: he is thinking about using a brand new quill.&lt;br /&gt;
	 | raw_map=Acquire Within Part2 Map.jpg&lt;br /&gt;
	 | victory_stars=8&lt;br /&gt;
	 | loss_stars=6&lt;br /&gt;
	 | num_victory_squares=0&lt;br /&gt;
	 | mob1=[[Poison Elementals]]&lt;br /&gt;
	 | mob1_quantity=4&lt;br /&gt;
	 | mob2=[[Death Elementals]]&lt;br /&gt;
	 | mob2_quantity=2&lt;br /&gt;
	 | hint1=All healing hurts Death Elementals--even Binwin's ale!&lt;br /&gt;
	 | hint2=Stay clear of Poison Elementals with Festering Guts. Roulette can pop them when you least expect it.&lt;br /&gt;
	 | hint3=Try to keep the enemies separated. Festering Guts can heal a Death Elemental!&lt;br /&gt;
	}}&lt;br /&gt;
 | scenario3=&lt;br /&gt;
  {{Scenario&lt;br /&gt;
	 | number=3&lt;br /&gt;
	 | title=The Gift That Keeps on Killing&lt;br /&gt;
	 | pre_description=Binwin is a little too excited by these events. He is enjoying it, too much. Obviously, when one employs a professional murderer, you want them to go about things with a spring in their step. But this is a weird level of excitement, especially with a bunch of demon holes shooting monsters out all over the place.&lt;br /&gt;
	 | post_description=The portals pop out of existence, one by one. Before the last one closes, a terrifying voice is heard to say, &amp;quot;HAPPY BIRTHDAY, MORTAL! KEEP THY MIND ALWAYS UPON YOUR INEVITABLE DEATH.&amp;quot;&lt;br /&gt;
	 | raw_map=Acquire Within Part3 Map.jpg&lt;br /&gt;
	 | victory_stars=5&lt;br /&gt;
	 | loss_stars=2&lt;br /&gt;
	 | num_victory_squares=0&lt;br /&gt;
	 | mob1=[[Planar Portals]]&lt;br /&gt;
	 | mob1_quantity=3&lt;br /&gt;
	 | mob2=[[Poison Elementals]]&lt;br /&gt;
	 | mob2_quantity=1&lt;br /&gt;
	 | mob3=[[Death Elemental]]&lt;br /&gt;
	 | mob3_quantity=1&lt;br /&gt;
	 | hint1=Try to kill the Death Elemental as fast as possible.&lt;br /&gt;
	 | hint2=Portals don't spawn Poison Elementals if they're damaged. Use Jim's spells to keep them inoperative!&lt;br /&gt;
	 | hint3=Omin is the only one who takes damage from presents. Try to hang back with him.&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Acquisitions Incorporated Adventures]]&lt;/div&gt;</summary>
		<author><name>Pawndawan</name></author>	</entry>

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