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		<id>http://wiki.cardhuntria.com/index.php?action=history&amp;feed=atom&amp;title=Custom_Board_Editor_Interface_Guide</id>
		<title>Custom Board Editor Interface Guide - Revision history</title>
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		<updated>2026-05-18T06:05:19Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Custom_Board_Editor_Interface_Guide&amp;diff=15789&amp;oldid=prev</id>
		<title>Phaselock at 06:54, 4 September 2013</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Custom_Board_Editor_Interface_Guide&amp;diff=15789&amp;oldid=prev"/>
				<updated>2013-09-04T06:54:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:54, 4 September 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Upper Doodads Layer Menu'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Upper Doodads Layer Menu'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Set where the dead chars go. If you don't set any, they just fly off the table.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Set where the dead chars go. If you don't set any, they just fly off the table.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place Doodad'''&amp;lt;/span&amp;gt;: ''opens marker palette for selection''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place Doodad'''&amp;lt;/span&amp;gt;: ''opens marker palette for selection&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Toggle 'z' to close.&lt;/ins&gt;''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flips the orientation of the upper doodad''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flips the orientation of the upper doodad''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Move Doodads'''&amp;lt;/span&amp;gt;: ''moves doodads, duh !''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Move Doodads'''&amp;lt;/span&amp;gt;: ''moves doodads, duh !''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Decal Doodads Menu'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Decal Doodads Menu'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* This is where you mark Difficult and Victory terrain, add non-wall Blocked terrain (like pillars and bushes), and generally make the board look pretty. Also where you add all the junk sitting on the table. Decals can be piled on top of each other.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* This is where you mark Difficult and Victory terrain, add non-wall Blocked terrain (like pillars and bushes), and generally make the board look pretty. Also where you add all the junk sitting on the table. Decals can be piled on top of each other.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place Doodad'''&amp;lt;/span&amp;gt;: ''opens decal palettes for selection''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place Doodad'''&amp;lt;/span&amp;gt;: ''opens decal palettes for selection&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Toggle 'z' to close.&lt;/ins&gt;''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flips the orientation of the decal''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flips the orientation of the decal''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Move Doodads'''&amp;lt;/span&amp;gt;: ''moves decal, duh !''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Move Doodads'''&amp;lt;/span&amp;gt;: ''moves decal, duh !''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Tile Layer Menu'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Tile Layer Menu'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* This is where you usually start drawing your board. This is base of your map: floors, walls, water; most other stuff will be added as decals.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* This is where you usually start drawing your board. This is base of your map: floors, walls, water; most other stuff will be added as decals.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Tile Palette'''&amp;lt;/span&amp;gt;: ''select a tile from a variety of palettes. Each tile has a default terrain, but you can override that in the terrain layer.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Tile Palette'''&amp;lt;/span&amp;gt;: ''select a tile from a variety of palettes. Each tile has a default terrain, but you can override that in the terrain layer&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Toggle 'z' to close&lt;/ins&gt;.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flip the tile's orientation.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flip the tile's orientation.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Clear Brush'''&amp;lt;/span&amp;gt;: ''stop drawing with the current tile.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Clear Brush'''&amp;lt;/span&amp;gt;: ''stop drawing with the current tile.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Lower Doodads Menu'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Lower Doodads Menu'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Graphics you put around the edges of the board to give it thickness. Two styles to choose from, usually one of the last things you add to the board.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Graphics you put around the edges of the board to give it thickness. Two styles to choose from, usually one of the last things you add to the board.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place Doodad'''&amp;lt;/span&amp;gt;: ''opens doodad palettes for selection''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place Doodad'''&amp;lt;/span&amp;gt;: ''opens doodad palettes for selection&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Toggle 'z' to close.&lt;/ins&gt;''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flips the orientation of the doodad''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flips the orientation of the doodad''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Move Doodads'''&amp;lt;/span&amp;gt;: ''moves doodad, duh !''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Move Doodads'''&amp;lt;/span&amp;gt;: ''moves doodad, duh !''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Custom_Board_Editor_Interface_Guide&amp;diff=15788&amp;oldid=prev</id>
		<title>Phaselock at 06:47, 4 September 2013</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Custom_Board_Editor_Interface_Guide&amp;diff=15788&amp;oldid=prev"/>
				<updated>2013-09-04T06:47:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:47, 4 September 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Close'''&amp;lt;/span&amp;gt;: ''discard changes and return to Multiplayer lobby (not the scenario editor).''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Close'''&amp;lt;/span&amp;gt;: ''discard changes and return to Multiplayer lobby (not the scenario editor).''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[File:cbe_guide_file_menu.jpg|thumb|200px|Fig. 1: File menu]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[File:cbe_guide_file_menu.jpg|thumb|200px|Fig. 1: File menu]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| width=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;%&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| width=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;%&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Layers Menu'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Layers Menu'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Board details are saved in 7 layers, drawn from the bottom up. This menu has check boxes to select which ones are visible while you're editing (when playing a board, only the bottom four are visible) and buttons to select which layer you want to edit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Board details are saved in 7 layers, drawn from the bottom up. This menu has check boxes to select which ones are visible while you're editing (when playing a board, only the bottom four are visible) and buttons to select which layer you want to edit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[File:cbe_guide_Layers_menu.jpg|thumb|200px|Fig. 2: Layers menu]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[File:cbe_guide_Layers_menu.jpg|thumb|200px|Fig. 2: Layers menu]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Layer&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Upper Doodads Menu'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Upper Doodads &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Layer &lt;/ins&gt;Menu'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Set where the dead chars go. If you don't set any, they just fly off the table.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Set where the dead chars go. If you don't set any, they just fly off the table.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Place Doodad: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;select which dead char &lt;/del&gt;marker &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to place; I&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;m not sure what the numbers mean&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Place Doodad&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''opens &lt;/ins&gt;marker &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;palette for selection'&lt;/ins&gt;'&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Flip &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(x) &lt;/del&gt;/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Flip (y)&lt;/del&gt;: flips the orientation of the upper doodad&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Flip&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;span&amp;gt;&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;flips the orientation of the upper doodad&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Move Doodads: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Move Doodads&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''moves doodads, duh !''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Delete Doodads&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Delete Doodads&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;: ''deletes doodads, duh !''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; [] &lt;/del&gt;Snap to grid&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Snap to grid&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;: ''doodads placed snaps to grid. Avoids overlapping doodads.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; [] &lt;/del&gt;Place multiple&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Place multiple&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;: ''places multiple doodads at once.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; [] &lt;/del&gt;Show markers: you usually have to uncheck this then re-check it to see these markers, which is probably a bug&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Show markers&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;you usually have to uncheck this then re-check it to see these markers, which is probably a bug&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[File:cbe_guide_Udoodads_menu.jpg|thumb|200px|Fig. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;File &lt;/del&gt;menu]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[File:cbe_guide_Udoodads_menu.jpg|thumb|200px|Fig. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Upper Doodads &lt;/ins&gt;menu]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| width=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;%&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| width=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;%&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Spawn Layer Menu'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Spawn Layer Menu'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Player: None (delete spawn), Player 0 (red, you), Player 1 (blue, opponent)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Player&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;None (delete spawn), Player 0 (red, you), Player 1 (blue, opponent)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Facing: Sets orientation of the spawn unit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Facing&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;Sets orientation of the spawn unit.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Group: &amp;quot;...&amp;quot; is &amp;quot;any group&amp;quot;, often used for player's party; other numbers match group numbers in scenario editor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;''' &lt;/ins&gt;Group&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&amp;quot;...&amp;quot; is &amp;quot;any group&amp;quot;, often used for player's party; other numbers match group numbers in scenario editor.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Size: for small (1x1) and large (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2x&lt;/del&gt;) figures; assigning a small figure to a large spawn will place it on the bottom tile.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''&lt;/ins&gt;Size&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&amp;lt;/span&amp;gt;&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''use Size 1 &lt;/ins&gt;for small (1x1) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;figures &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Size 2 for &lt;/ins&gt;large (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2x2&lt;/ins&gt;) figures; assigning a small figure to a large spawn &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;point &lt;/ins&gt;will place it on the bottom tile.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[File:Cbe_guide_SpawnLayer_menu.jpg|thumb|200px|Fig. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spawn Layer &lt;/ins&gt;menu]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[File:Cbe_guide_SpawnLayer_menu.jpg|thumb|200px|Fig. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Layers &lt;/del&gt;menu]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Terrain Layer Menu'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* This views the terrain type of each tile and lets you override the tile's default. You have to set Difficult and Victory terrain here.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Type'''&amp;lt;/span&amp;gt;: ''Blocked (black), Difficult (dark green), Open (light green), Victory (yellow), Impassable (blue)''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Display Opacity'''&amp;lt;/span&amp;gt;: ''set how opaque this layer is viewed''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [[File:cbe_guide_TerrainLayer_menu.jpg|thumb|200px|Fig. 5: Upper Doodads menu]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| width=&amp;quot;3%&amp;quot;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Decal Doodads Menu'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* This is where you mark Difficult and Victory terrain, add non-wall Blocked terrain (like pillars and bushes), and generally make the board look pretty. Also where you add all the junk sitting on the table. Decals can be piled on top of each other.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place Doodad'''&amp;lt;/span&amp;gt;: ''opens decal palettes for selection''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flips the orientation of the decal''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Move Doodads'''&amp;lt;/span&amp;gt;: ''moves decal, duh !''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Delete Doodads'''&amp;lt;/span&amp;gt;: ''deletes decal, duh !''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Snap to grid'''&amp;lt;/span&amp;gt;: ''decals placed snaps to grid. Avoids overlapping decals.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place multiple'''&amp;lt;/span&amp;gt;: ''places multiple decals at once.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Show markers'''&amp;lt;/span&amp;gt;: ''Not used''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [[File:cbe_guide_DecalDoodadsLayer_menu.jpg|thumb|200px|Fig. 6: Spawn Layer menu]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Tile Layer Menu'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* This is where you usually start drawing your board. This is base of your map: floors, walls, water; most other stuff will be added as decals.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Tile Palette'''&amp;lt;/span&amp;gt;: ''select a tile from a variety of palettes. Each tile has a default terrain, but you can override that in the terrain layer.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flip the tile's orientation.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Clear Brush'''&amp;lt;/span&amp;gt;: ''stop drawing with the current tile.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Show Bounds'''&amp;lt;/span&amp;gt;: ''draws a blue rectangle around all the tiles you've added; useful for making sure you didn't accidentally draw some off screen.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [[File:cbe_guide_TileLayer_menu.jpg|thumb|200px|Fig. 7: Tile Layer menu]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| width=&amp;quot;3%&amp;quot;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Lower Doodads Menu'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Graphics you put around the edges of the board to give it thickness. Two styles to choose from, usually one of the last things you add to the board.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place Doodad'''&amp;lt;/span&amp;gt;: ''opens doodad palettes for selection''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Flip'''&amp;lt;/span&amp;gt;: ''flips the orientation of the doodad''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Move Doodads'''&amp;lt;/span&amp;gt;: ''moves doodad, duh !''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Delete Doodads'''&amp;lt;/span&amp;gt;: ''deletes doodad, duh !''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Snap to grid'''&amp;lt;/span&amp;gt;: ''doodad placed snaps to grid. Avoids overlapping decals.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Place multiple'''&amp;lt;/span&amp;gt;: ''places multiple doodad at once.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Show markers'''&amp;lt;/span&amp;gt;: ''Not used''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [[File:cbe_guide_LDoodadsLayer_menu.jpg|thumb|200px|Fig. 8: Lower Doodads menu]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Table Layer Menu'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Choose the table style: wooden or MP. Note that all campaign games are played on a wooden table and all multiplayer games (including all MP and SP custom scenarios) are on green felt.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [[File:cbe_guide_TableLayer_menu.jpg|thumb|200px|Fig. 9: Tile Layer menu]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Custom_Board_Editor_Interface_Guide&amp;diff=15784&amp;oldid=prev</id>
		<title>Phaselock: Created page with &quot;&lt;p align=&quot;justify&quot;&gt; This guide presents the user interface of the Custom Board Editor. Custom scenarios are a feature of the Card Hunter game universe. Players are given free ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Custom_Board_Editor_Interface_Guide&amp;diff=15784&amp;oldid=prev"/>
				<updated>2013-09-04T06:07:16Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;p align=&amp;quot;justify&amp;quot;&amp;gt; This guide presents the user interface of the Custom Board Editor. Custom scenarios are a feature of the Card Hunter game universe. Players are given free ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;p align=&amp;quot;justify&amp;quot;&amp;gt;&lt;br /&gt;
This guide presents the user interface of the Custom Board Editor. Custom scenarios are a feature of the Card Hunter game universe. Players are given free rein to design custom game boards with the board editor and setup scenarios to enjoy stress free tabletop-like games with friends or other players. You can play with your own multiplayer party or take on the role of monsters. Make escort missions or King of the Hill battle scenarios. Decimate countless mob waves or survive single character challenges. As of writing, custom scenarios support only single player vs AI and single player vs single player custom games. Readers are advised to browse [[A Tutorial to making custom scenarios]] as a prelude.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Custom Board Editor Screenshot==&lt;br /&gt;
&lt;br /&gt;
[[File:csetut_Figure4.jpg|thumb|center|900px|Custom Board Editor User Interface]]&lt;br /&gt;
&lt;br /&gt;
===What the menus do===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''File Menu'''&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''New'''&amp;lt;/span&amp;gt;: ''discard current board.''&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Open'''&amp;lt;/span&amp;gt;: ''load board file (.brd).''&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Save'''&amp;lt;/span&amp;gt;: ''save current board.''&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;'''Close'''&amp;lt;/span&amp;gt;: ''discard changes and return to Multiplayer lobby (not the scenario editor).''&lt;br /&gt;
| [[File:cbe_guide_file_menu.jpg|thumb|200px|Fig. 1: File menu]]&lt;br /&gt;
| width=&amp;quot;5%&amp;quot;|&lt;br /&gt;
| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Layers Menu'''&lt;br /&gt;
* Board details are saved in 7 layers, drawn from the bottom up. This menu has check boxes to select which ones are visible while you're editing (when playing a board, only the bottom four are visible) and buttons to select which layer you want to edit.&lt;br /&gt;
| [[File:cbe_guide_Layers_menu.jpg|thumb|200px|Fig. 2: Layers menu]]&lt;br /&gt;
|-&lt;br /&gt;
| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Upper Doodads Menu'''&lt;br /&gt;
* Set where the dead chars go. If you don't set any, they just fly off the table.&lt;br /&gt;
* Place Doodad: select which dead char marker to place; I'm not sure what the numbers mean&lt;br /&gt;
* Flip (x) / Flip (y): flips the orientation of the upper doodad&lt;br /&gt;
* Move Doodads: &lt;br /&gt;
* Delete Doodads&lt;br /&gt;
*     [] Snap to grid&lt;br /&gt;
*     [] Place multiple&lt;br /&gt;
*     [] Show markers: you usually have to uncheck this then re-check it to see these markers, which is probably a bug&lt;br /&gt;
| [[File:cbe_guide_Udoodads_menu.jpg|thumb|200px|Fig. 1: File menu]]&lt;br /&gt;
| width=&amp;quot;5%&amp;quot;|&lt;br /&gt;
| STYLE=&amp;quot;vertical-align: center; text-align:justify;&amp;quot; align=&amp;quot;left&amp;quot; width=&amp;quot;35%&amp;quot; |'''Spawn Layer Menu'''&lt;br /&gt;
* Player: None (delete spawn), Player 0 (red, you), Player 1 (blue, opponent)&lt;br /&gt;
* Facing: Sets orientation of the spawn unit.&lt;br /&gt;
* Group: &amp;quot;...&amp;quot; is &amp;quot;any group&amp;quot;, often used for player's party; other numbers match group numbers in scenario editor.&lt;br /&gt;
* Size: for small (1x1) and large (2x) figures; assigning a small figure to a large spawn will place it on the bottom tile.&lt;br /&gt;
&lt;br /&gt;
| [[File:Cbe_guide_SpawnLayer_menu.jpg|thumb|200px|Fig. 2: Layers menu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
&lt;br /&gt;
* [http://forums.cardhunter.com/threads/custom-scenario-editor-tutorial.2982/ Custom Scenario Editor Tutorial]&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
[[Category:Basic Guide]]&lt;/div&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	</feed>