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		<id>http://wiki.cardhuntria.com/index.php?action=history&amp;feed=atom&amp;title=Immunity</id>
		<title>Immunity - Revision history</title>
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		<updated>2026-04-23T10:04:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Immunity&amp;diff=29405&amp;oldid=prev</id>
		<title>Mikey76500: /* Game Effect */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Immunity&amp;diff=29405&amp;oldid=prev"/>
				<updated>2015-12-10T22:43:20Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Game Effect&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:43, 10 December 2015&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Immunity always prevents all damage from the listed damage types.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Immunity always prevents all damage from the listed damage types.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Immunity is a special mechanic designed to prevent all damage from listed damage types. Cards with the Immunity keyword usually list damage types that the card bearer is immune to. The damage types include but are not limited to Acid, Arcane, Crushing, Electricity, Fire, Piercing, Poison&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;Slashing&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, Everything&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Immunity is a special mechanic designed to prevent all damage from listed damage types. Cards with the Immunity keyword usually list damage types that the card bearer is immune to. The damage types include but are not limited to Acid, Arcane&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Cold&lt;/ins&gt;, Crushing, Electricity, Fire, Piercing, Poison &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;Slashing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Basic Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Basic Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mikey76500</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Immunity&amp;diff=25998&amp;oldid=prev</id>
		<title>Phaselock at 07:37, 21 August 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Immunity&amp;diff=25998&amp;oldid=prev"/>
				<updated>2014-08-21T07:37:24Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:37, 21 August 2014&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Immunity always prevents all damage from the listed damage types.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Immunity always prevents all damage from the listed damage types.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Immunity is a special mechanic designed to prevent all damage from listed damage types. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Card &lt;/del&gt;with the Immunity keyword usually list damage types that the card bearer is immune to. The damage types include but are not limited to Acid, Arcane, Crushing, Electricity, Fire, Piercing, Poison, Slashing, Everything.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Immunity is a special mechanic designed to prevent all damage from listed damage types. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cards &lt;/ins&gt;with the Immunity keyword usually list damage types that the card bearer is immune to. The damage types include but are not limited to Acid, Arcane, Crushing, Electricity, Fire, Piercing, Poison, Slashing, Everything.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Basic Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Basic Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Immunity&amp;diff=25996&amp;oldid=prev</id>
		<title>Phaselock: Created page with &quot;&lt;onlyinclude&gt;*In-Game Text: &quot;&lt;span class=&quot;keywordtt&quot;&gt;Immunity always prevents all damage from the listed damage types.&lt;/span&gt;&quot;  &lt;/onlyinclude&gt; ===Game Effect===  *Immunity alw...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Immunity&amp;diff=25996&amp;oldid=prev"/>
				<updated>2014-08-21T07:36:17Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;*In-Game Text: &amp;quot;&amp;lt;span class=&amp;quot;keywordtt&amp;quot;&amp;gt;Immunity always prevents all damage from the listed damage types.&amp;lt;/span&amp;gt;&amp;quot;  &amp;lt;/onlyinclude&amp;gt; ===Game Effect===  *Immunity alw...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;*In-Game Text: &amp;quot;&amp;lt;span class=&amp;quot;keywordtt&amp;quot;&amp;gt;Immunity always prevents all damage from the listed damage types.&amp;lt;/span&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Game Effect===&lt;br /&gt;
&lt;br /&gt;
*Immunity always prevents all damage from the listed damage types.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;Immunity is a special mechanic designed to prevent all damage from listed damage types. Card with the Immunity keyword usually list damage types that the card bearer is immune to. The damage types include but are not limited to Acid, Arcane, Crushing, Electricity, Fire, Piercing, Poison, Slashing, Everything.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Basic Guide]]&lt;/div&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

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