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		<id>http://wiki.cardhuntria.com/index.php?action=history&amp;feed=atom&amp;title=Minor_Erratic_Damage</id>
		<title>Minor Erratic Damage - Revision history</title>
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		<updated>2026-04-22T19:56:58Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Minor_Erratic_Damage&amp;diff=29164&amp;oldid=prev</id>
		<title>Dwedit: /* Game Effect */ Added malfunction cards</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Minor_Erratic_Damage&amp;diff=29164&amp;oldid=prev"/>
				<updated>2015-09-24T03:59:09Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Game Effect: &lt;/span&gt; Added malfunction cards&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:59, 24 September 2015&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Minor Erratic Damage is an additional mechanic that tags onto the original card's outcome via a dice roll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Minor Erratic Damage is an additional mechanic that tags onto the original card's outcome via a dice roll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*Laser Malfunction Cards include: [[Cards/Laser Spray|Laser Spray]], [[Cards/Battery Explosion|Battery Explosion]], [[Cards/Drained Battery|Drained Battery]], and [[Cards/Meltdown|Meltdown]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Minor Erratic Damage adds damage and a possible additional drawback card to the original card's outcome. It is a special mechanic designed to give the impression of making mistakes that cause problems and not having exact control over the outcome of an attempt to fire a weapon. If drawn, the additional laser malfunction card is always a handicap card or a hybrid card with handicap from the Expedition to the Sky Citadel expansion.&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Minor Erratic Damage adds damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;equal to half the die roll (rounded up), &lt;/ins&gt;and a possible additional drawback card to the original card's outcome. It is a special mechanic designed to give the impression of making mistakes that cause problems and not having exact control over the outcome of an attempt to fire a weapon. If drawn, the additional laser malfunction card is always a handicap card or a hybrid card with handicap from the Expedition to the Sky Citadel expansion.&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Basic Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Basic Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dwedit</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Minor_Erratic_Damage&amp;diff=28640&amp;oldid=prev</id>
		<title>Phaselock at 06:56, 15 July 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Minor_Erratic_Damage&amp;diff=28640&amp;oldid=prev"/>
				<updated>2015-07-15T06:56:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:56, 15 July 2015&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Game Effect===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Game Effect===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Minor Erratic Damage is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;additional mechanic that tags onto the original card's outcome via a dice roll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Minor Erratic Damage is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/ins&gt;additional mechanic that tags onto the original card's outcome via a dice roll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Minor Erratic Damage adds damage and a possible additional drawback card to the original card's outcome. It is a special mechanic designed to give the impression of making mistakes that cause problems and not having exact control over the outcome of an attempt to fire a weapon. If drawn, the additional laser malfunction card is always a handicap card or a hybrid card with handicap from the Expedition to the Sky Citadel expansion.&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Minor Erratic Damage adds damage and a possible additional drawback card to the original card's outcome. It is a special mechanic designed to give the impression of making mistakes that cause problems and not having exact control over the outcome of an attempt to fire a weapon. If drawn, the additional laser malfunction card is always a handicap card or a hybrid card with handicap from the Expedition to the Sky Citadel expansion.&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Basic Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Basic Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Minor_Erratic_Damage&amp;diff=28637&amp;oldid=prev</id>
		<title>Phaselock: Created page with &quot;&lt;onlyinclude&gt;*In-Game Text: &quot;&lt;span class=&quot;keywordtt&quot;&gt;Roll a die. Add half that much damage, rounded up. If you roll 2 or less, draw a random laser malfunction card.&lt;/span&gt;&quot;  &lt;...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Minor_Erratic_Damage&amp;diff=28637&amp;oldid=prev"/>
				<updated>2015-07-15T06:50:48Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt;*In-Game Text: &amp;quot;&amp;lt;span class=&amp;quot;keywordtt&amp;quot;&amp;gt;Roll a die. Add half that much damage, rounded up. If you roll 2 or less, draw a random laser malfunction card.&amp;lt;/span&amp;gt;&amp;quot;  &amp;lt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;*In-Game Text: &amp;quot;&amp;lt;span class=&amp;quot;keywordtt&amp;quot;&amp;gt;Roll a die. Add half that much damage, rounded up. If you roll 2 or less, draw a random laser malfunction card.&amp;lt;/span&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Game Effect===&lt;br /&gt;
&lt;br /&gt;
*Minor Erratic Damage is a additional mechanic that tags onto the original card's outcome via a dice roll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;Minor Erratic Damage adds damage and a possible additional drawback card to the original card's outcome. It is a special mechanic designed to give the impression of making mistakes that cause problems and not having exact control over the outcome of an attempt to fire a weapon. If drawn, the additional laser malfunction card is always a handicap card or a hybrid card with handicap from the Expedition to the Sky Citadel expansion.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Basic Guide]]&lt;/div&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

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