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		<id>http://wiki.cardhuntria.com/index.php?action=history&amp;feed=atom&amp;title=Penetrating</id>
		<title>Penetrating - Revision history</title>
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		<updated>2026-04-22T16:44:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Penetrating&amp;diff=11945&amp;oldid=prev</id>
		<title>Phaselock at 08:32, 5 April 2013</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Penetrating&amp;diff=11945&amp;oldid=prev"/>
				<updated>2013-04-05T08:32:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:32, 5 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;*In-Game Text: &amp;quot;Ignore Armor when applying damage unless that Armor prevents all damage.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;*In-Game Text: &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span class=&amp;quot;keywordtt&amp;quot;&amp;gt;&lt;/ins&gt;Ignore Armor when applying damage unless that Armor prevents all damage.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/ins&gt;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Penetrating&amp;diff=10516&amp;oldid=prev</id>
		<title>Mightymushroom at 01:43, 30 March 2013</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Penetrating&amp;diff=10516&amp;oldid=prev"/>
				<updated>2013-03-30T01:43:51Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:43, 30 March 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Damage cannot be reduced by an Armor card unless that card's effect completely prevents damage of the associated [[Card Types#Damage Types|type]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Damage cannot be reduced by an Armor card unless that card's effect completely prevents damage of the associated [[Card Types#Damage Types|type]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Penetrating causes the target's defense check to skip cards with the [[Armor|Armor keyword]]. The Armor reaction simply never triggers.&amp;#160; However not all Armor [[:Category:Armor Card|''cards'']] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/del&gt;the Armor [[Armor|''keyword'']]. If the card's instructions say that the card &amp;quot;always prevents all damage&amp;quot; or some similar phrase, then that instruction still applies.&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;Penetrating causes the target's defense check to skip cards with the [[Armor|Armor keyword]]. The Armor reaction simply never triggers.&amp;#160; However not all Armor [[:Category:Armor Card|''cards'']] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rely on &lt;/ins&gt;the Armor [[Armor|''keyword'']]. If the card's instructions say that the card &amp;quot;always prevents all damage&amp;quot; or some similar phrase, then that instruction still applies.&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mightymushroom</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Penetrating&amp;diff=10515&amp;oldid=prev</id>
		<title>Mightymushroom: Keyword detail page</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Penetrating&amp;diff=10515&amp;oldid=prev"/>
				<updated>2013-03-30T01:39:14Z</updated>
		
		<summary type="html">&lt;p&gt;Keyword detail page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;*In-Game Text: &amp;quot;Ignore Armor when applying damage unless that Armor prevents all damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Game Effect===&lt;br /&gt;
*Damage cannot be reduced by an Armor card unless that card's effect completely prevents damage of the associated [[Card Types#Damage Types|type]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;Penetrating causes the target's defense check to skip cards with the [[Armor|Armor keyword]]. The Armor reaction simply never triggers.  However not all Armor [[:Category:Armor Card|''cards'']] use the Armor [[Armor|''keyword'']]. If the card's instructions say that the card &amp;quot;always prevents all damage&amp;quot; or some similar phrase, then that instruction still applies.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===General Strategy===&lt;br /&gt;
&amp;lt;!-- CONTRIBUTORS: this section is intended for advice that applies throughout the whole game; avoid discussing particular scenarios here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Penetrating is a specific counter to the [[Armor]] keyword. There is no benefit against any other type of defense.&lt;br /&gt;
&lt;br /&gt;
*Consider the relative power of your cards when deciding whether to equip Penetrating. Very strong attacks may do more damage even after the armor reduction than you could achieve with penetrating yet weaker cards.&lt;br /&gt;
&lt;br /&gt;
====Against opponents who use Penetrating:====&lt;br /&gt;
*Penetrating attacks ignore an Armor defense. Keep out of range if you can, and equip other types of defense as necessary. If the enemy has a varied deck, your armor is still useful against regular attacks.&lt;br /&gt;
&lt;br /&gt;
[[Category:Basic Guide]]&lt;/div&gt;</summary>
		<author><name>Mightymushroom</name></author>	</entry>

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