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		<id>http://wiki.cardhuntria.com/index.php?action=history&amp;feed=atom&amp;title=Valley_of_Tezkal</id>
		<title>Valley of Tezkal - Revision history</title>
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		<updated>2026-05-18T06:26:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=29019&amp;oldid=prev</id>
		<title>Pawndawan: fixed a small typo on scenario description</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=29019&amp;oldid=prev"/>
				<updated>2015-08-12T12:56:59Z</updated>
		
		<summary type="html">&lt;p&gt;fixed a small typo on scenario description&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:56, 12 August 2015&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | title=Beneath the Swamp&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | title=Beneath the Swamp&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | pre_description=The staircase gives way to a large underground cavern. Squatting at the end is what looks like an ancient ruined temple. You warily approach until you spy a beast that sets your jaw agape. Although believed to be long extinct, a lumbering Sharkbear stands before you... a legend made flesh! Before you have a chance to react, you hear the unmistakable sound of grinding stone. The exits to the cavern are slowly closing! There is only one way out - through the temple!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | pre_description=The staircase gives way to a large underground cavern. Squatting at the end is what looks like an ancient ruined temple. You warily approach until you spy a beast that sets your jaw agape. Although believed to be long extinct, a lumbering Sharkbear stands before you... a legend made flesh! Before you have a chance to react, you hear the unmistakable sound of grinding stone. The exits to the cavern are slowly closing! There is only one way out - through the temple!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | post_description=Employing a handy iron spike from your backpack, you manage to wedge the door open. The temple appears to be built by no culture you have ever heard of and the stones it is built from appear new. A glowing crystal is set in an altar on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rook&lt;/del&gt;. When you remove it from its setting, the air immediately cools and the stones begin to crumble, aging at an incredible rate! Beyond the temple, a tunnel leads deeper into the earth. Echoing from the walls are... jungle sounds? This new subterranean land must be vast indeed!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | post_description=Employing a handy iron spike from your backpack, you manage to wedge the door open. The temple appears to be built by no culture you have ever heard of and the stones it is built from appear new. A glowing crystal is set in an altar on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roof&lt;/ins&gt;. When you remove it from its setting, the air immediately cools and the stones begin to crumble, aging at an incredible rate! Beyond the temple, a tunnel leads deeper into the earth. Echoing from the walls are... jungle sounds? This new subterranean land must be vast indeed!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | raw_map=Valley of Tezkal Part 3 Map.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | raw_map=Valley of Tezkal Part 3 Map.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | victory_stars=6&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | victory_stars=6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pawndawan</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25808&amp;oldid=prev</id>
		<title>Phaselock at 07:38, 25 May 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25808&amp;oldid=prev"/>
				<updated>2014-05-25T07:38:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:38, 25 May 2014&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Attack of the Artifacts Adventures]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25722&amp;oldid=prev</id>
		<title>Phaselock at 12:24, 24 May 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25722&amp;oldid=prev"/>
				<updated>2014-05-24T12:24:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:24, 24 May 2014&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | loss_stars=8&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | loss_stars=8&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | num_victory_squares=1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | num_victory_squares=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | mob1=[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Coatdile&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Coatdiles&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | mob1=[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Coatldile&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Coatldiles&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | mob1_quantity=2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | mob1_quantity=2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | mob2=[[Plant Pygmy|Plant Pygmies]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | mob2=[[Plant Pygmy|Plant Pygmies]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25603&amp;oldid=prev</id>
		<title>Phaselock at 03:52, 24 May 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25603&amp;oldid=prev"/>
				<updated>2014-05-24T03:52:15Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:52, 24 May 2014&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | splash_screen=Valley of Tezkal Intro.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | splash_screen=Valley of Tezkal Intro.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | prereq1=ADVLVL07&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | prereq1=ADVLVL07&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt; | comp1=TALODONE&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | quest1 = {{NoDeathsQuest}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | quest1 = {{NoDeathsQuest}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | quest2 = {{1HpQuest}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | quest2 = {{1HpQuest}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25596&amp;oldid=prev</id>
		<title>Phaselock at 03:19, 24 May 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25596&amp;oldid=prev"/>
				<updated>2014-05-24T03:19:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:19, 24 May 2014&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | number=1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | number=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | title=Pygmy Peril&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | title=Pygmy Peril&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | pre_description=As you begin your trek into the Valley of Tezkal, you quickly realize that this is no ordinary jungle. The humidity, the sounds, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enen &lt;/del&gt;the light seems wrong somehow. As you push forward the sun seems to be following a different path to its expected one. A startling war cry breaks the sweaty stillness. The jungle's inhabitants are clearly no friendly; you must defend yourselves!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | pre_description=As you begin your trek into the Valley of Tezkal, you quickly realize that this is no ordinary jungle. The humidity, the sounds, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even &lt;/ins&gt;the light seems wrong somehow. As you push forward the sun seems to be following a different path to its expected one. A startling war cry breaks the sweaty stillness. The jungle's inhabitants are clearly no friendly; you must defend yourselves!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | post_description=Your attackers were not creatures or people at all. Their bodies ooze sap, like some kind of freakish animate plant! These primitive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thinds &lt;/del&gt;have hoarded treasure &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;takn &lt;/del&gt;from travelers, though it appears they have no real understanding of the items' utility themselves.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | post_description=Your attackers were not creatures or people at all. Their bodies ooze sap, like some kind of freakish animate plant! These primitive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;things &lt;/ins&gt;have hoarded treasure &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;taken &lt;/ins&gt;from travelers, though it appears they have no real understanding of the items' utility themselves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | raw_map=Valley of Tezkal Part 1 Map.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | raw_map=Valley of Tezkal Part 1 Map.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | victory_stars=4&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | victory_stars=4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | number=3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | number=3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | title=Beneath the Swamp&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | title=Beneath the Swamp&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | pre_description=The staircase gives way to a large underground cavern. Squatting at the end is what looks like an ancient ruined temple. You warily approach until you spy a beast that sets your jaw agape. Although believed to be long extinct, a lumbering Sharkbear stands before you... a legend made flesh! Before you have a chance to react, you hear the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unmistakabe &lt;/del&gt;sound of grinding stone. The exits to the cavern are slowly closing! There is only one way out - through the temple!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | pre_description=The staircase gives way to a large underground cavern. Squatting at the end is what looks like an ancient ruined temple. You warily approach until you spy a beast that sets your jaw agape. Although believed to be long extinct, a lumbering Sharkbear stands before you... a legend made flesh! Before you have a chance to react, you hear the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unmistakable &lt;/ins&gt;sound of grinding stone. The exits to the cavern are slowly closing! There is only one way out - through the temple!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | post_description=Employing a handy iron spike from your backpack, you manage to wedge the door open. The temple appears to be built by no &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cuilture &lt;/del&gt;you have ever heard of and the stones it is built from appear new. A glowing crystal is set in an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;altat &lt;/del&gt;on the rook. When you remove it from its setting, the air immediately cools and the stones begin to crumble, aging at an incredible rate! Beyond the temple, a tunnel leads deeper into the earth. Echoing from the walls are... jungle sounds? This new subterranean land must be vast indeed!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | post_description=Employing a handy iron spike from your backpack, you manage to wedge the door open. The temple appears to be built by no &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;culture &lt;/ins&gt;you have ever heard of and the stones it is built from appear new. A glowing crystal is set in an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;altar &lt;/ins&gt;on the rook. When you remove it from its setting, the air immediately cools and the stones begin to crumble, aging at an incredible rate! Beyond the temple, a tunnel leads deeper into the earth. Echoing from the walls are... jungle sounds? This new subterranean land must be vast indeed!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | raw_map=Valley of Tezkal Part 3 Map.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | raw_map=Valley of Tezkal Part 3 Map.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | victory_stars=6&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | victory_stars=6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25595&amp;oldid=prev</id>
		<title>Phaselock at 03:18, 24 May 2014</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25595&amp;oldid=prev"/>
				<updated>2014-05-24T03:18:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:18, 24 May 2014&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | title=Beneath the Swamp&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | title=Beneath the Swamp&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | pre_description=The staircase gives way to a large underground cavern. Squatting at the end is what looks like an ancient ruined temple. You warily approach until you spy a beast that sets your jaw agape. Although believed to be long extinct, a lumbering Sharkbear stands before you... a legend made flesh! Before you have a chance to react, you hear the unmistakabe sound of grinding stone. The exits to the cavern are slowly closing! There is only one way out - through the temple!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | pre_description=The staircase gives way to a large underground cavern. Squatting at the end is what looks like an ancient ruined temple. You warily approach until you spy a beast that sets your jaw agape. Although believed to be long extinct, a lumbering Sharkbear stands before you... a legend made flesh! Before you have a chance to react, you hear the unmistakabe sound of grinding stone. The exits to the cavern are slowly closing! There is only one way out - through the temple!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | post_description=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You successfully lead &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;small group of townsfolk out of the burning ruins towards safety.&amp;#160; For &lt;/del&gt;your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brave feats this day&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mayor gladly presents &lt;/del&gt;to you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the town's pride &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;joy: The Epic blad, Woodhome's Wound&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; You are assured that these townsfolk are a tough and resourceful people&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are already planning on how &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rebuild&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | post_description=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Employing &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;handy iron spike from &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;backpack&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you manage to wedge &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;door open. The temple appears &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be built by no cuilture &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have ever heard of &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the stones it is built from appear new&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A glowing crystal is set in an altat on the rook. When you remove it from its setting&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the air immediately cools &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the stones begin &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crumble, aging at an incredible rate! Beyond the temple, a tunnel leads deeper into the earth. Echoing from the walls are..&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jungle sounds? This new subterranean land must be vast indeed!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | raw_map=Valley of Tezkal Part 3 Map.jpg&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | raw_map=Valley of Tezkal Part 3 Map.jpg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | victory_stars=6&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;  | victory_stars=6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	<entry>
		<id>http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25594&amp;oldid=prev</id>
		<title>Phaselock: Created page with &quot;{{Adventurepage  | name={{PAGENAME}}  | num_scenarios=3  | level=7  | splash_screen=Valley of Tezkal Intro.jpg  | prereq1=ADVLVL07  | quest1 = {{NoDeathsQuest}}  | quest2 = {{...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.cardhuntria.com/index.php?title=Valley_of_Tezkal&amp;diff=25594&amp;oldid=prev"/>
				<updated>2014-05-24T03:15:34Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Adventurepage  | name={{PAGENAME}}  | num_scenarios=3  | level=7  | splash_screen=Valley of Tezkal Intro.jpg  | prereq1=ADVLVL07  | quest1 = {{NoDeathsQuest}}  | quest2 = {{...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Adventurepage&lt;br /&gt;
 | name={{PAGENAME}}&lt;br /&gt;
 | num_scenarios=3&lt;br /&gt;
 | level=7&lt;br /&gt;
 | splash_screen=Valley of Tezkal Intro.jpg&lt;br /&gt;
 | prereq1=ADVLVL07&lt;br /&gt;
 | quest1 = {{NoDeathsQuest}}&lt;br /&gt;
 | quest2 = {{1HpQuest}}&lt;br /&gt;
 | quest3 = {{DrawbackQuest}}&lt;br /&gt;
 | reward1=Trog Melter&lt;br /&gt;
 | scenario1=&lt;br /&gt;
  {{Scenario&lt;br /&gt;
     | number=1&lt;br /&gt;
     | title=Pygmy Peril&lt;br /&gt;
     | pre_description=As you begin your trek into the Valley of Tezkal, you quickly realize that this is no ordinary jungle. The humidity, the sounds, enen the light seems wrong somehow. As you push forward the sun seems to be following a different path to its expected one. A startling war cry breaks the sweaty stillness. The jungle's inhabitants are clearly no friendly; you must defend yourselves!&lt;br /&gt;
     | post_description=Your attackers were not creatures or people at all. Their bodies ooze sap, like some kind of freakish animate plant! These primitive thinds have hoarded treasure takn from travelers, though it appears they have no real understanding of the items' utility themselves.&lt;br /&gt;
     | raw_map=Valley of Tezkal Part 1 Map.jpg&lt;br /&gt;
     | victory_stars=4&lt;br /&gt;
     | loss_stars=6&lt;br /&gt;
     | mob1=[[Creeper|Creepers]]&lt;br /&gt;
     | mob1_quantity=2&lt;br /&gt;
     | mob2=[[Plant Pygmy|Plant Pygmies]]&lt;br /&gt;
     | mob2_quantity=2&lt;br /&gt;
  }}&lt;br /&gt;
 | scenario2=&lt;br /&gt;
  {{Scenario&lt;br /&gt;
     | number=2&lt;br /&gt;
     | title=Fangs in the Water&lt;br /&gt;
     | pre_description=Eventually, the mosquito-infested thicket gives way to a vast, fetid swamp. It is even more humid and oppressive than the jungle before it. The sun glowers above the horizon, although it should have set hours ago. As you begin to pick your way through the muddy causeways, you see some ruins up ahead. The swamp water seems to be rising... make your way to the ruin before you slip beneath the murk!&lt;br /&gt;
     | post_description=Having fought your way to the heart of the swamp, you discover some crude stone steps that spiral down into darkness. Taking a moment to investigate the crocodile-beasts, you discover many undigested items of value inside their leathery bellies. With the relentless blood-red sun showing no sign of setting, you decide to descend into the comparatively cooler air that beckons from below.&lt;br /&gt;
     | raw_map=Valley of Tezkal Part 2 Map.jpg&lt;br /&gt;
     | victory_stars=6&lt;br /&gt;
     | loss_stars=8&lt;br /&gt;
     | num_victory_squares=1&lt;br /&gt;
     | mob1=[[Coatdile|Coatdiles]]&lt;br /&gt;
     | mob1_quantity=2&lt;br /&gt;
     | mob2=[[Plant Pygmy|Plant Pygmies]]&lt;br /&gt;
     | mob2_quantity=2&lt;br /&gt;
  }}&lt;br /&gt;
 | scenario3=&lt;br /&gt;
  {{Scenario&lt;br /&gt;
     | number=3&lt;br /&gt;
     | title=Beneath the Swamp&lt;br /&gt;
     | pre_description=The staircase gives way to a large underground cavern. Squatting at the end is what looks like an ancient ruined temple. You warily approach until you spy a beast that sets your jaw agape. Although believed to be long extinct, a lumbering Sharkbear stands before you... a legend made flesh! Before you have a chance to react, you hear the unmistakabe sound of grinding stone. The exits to the cavern are slowly closing! There is only one way out - through the temple!&lt;br /&gt;
     | post_description=You successfully lead a small group of townsfolk out of the burning ruins towards safety.  For your brave feats this day, the mayor gladly presents to you the town's pride and joy: The Epic blad, Woodhome's Wound.  You are assured that these townsfolk are a tough and resourceful people, and are already planning on how to rebuild.&lt;br /&gt;
     | raw_map=Valley of Tezkal Part 3 Map.jpg&lt;br /&gt;
     | victory_stars=6&lt;br /&gt;
     | loss_stars=8&lt;br /&gt;
     | num_victory_squares=1&lt;br /&gt;
     | mob1=[[Creeper|Creepers]]&lt;br /&gt;
     | mob1_quantity=2&lt;br /&gt;
     | mob2=[[Sharkbear]]&lt;br /&gt;
     | mob2_quantity=1&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Phaselock</name></author>	</entry>

	</feed>