Temple Tussle (Ranked)

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| STYLE="vertical-align: center; text-align:justify;" align="left" | Temple Tussle (TT) is a PVP map containing 224 terrains with 4 victory terrains. There are no impassable terrains and 4 difficult terrains. A central open 4x4 contest zone is surrounded on four sides by mini-mazes. All figures adopt the 'offensive force attacking downwards and opponent defending upwards' orientation.  
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| STYLE="vertical-align: center; text-align:justify;" align="left" | Temple Tussle (TT) is a PVP map containing <span style="color: orange">'''224'''</span> terrains with <span style="color: orange">'''4'''</span> victory terrains. There are no impassable terrains and <span style="color: orange">'''4'''</span> difficult terrains. A central open <span style="color: orange">'''4x4'''</span> contest zone is surrounded on four sides by mini-mazes, creating a 'King of the Hill' scenario. All figures adopt the 'offensive force attacking downwards and opponent defending upwards' orientation.  
 
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Revision as of 20:29, 22 May 2013

Contents

Temple Tussle Map Analysis

Temple Tussle PvP map
Map analysis
Terrain type Blocked Impassable Difficult Open Victory Total
Quantity 120 0 4 96 4 224
Open terrain analysis
No. of adjacent open terrain 1 2 3 4 5 6 7 8 Total
Quantity 0 4 16 24 30 16 6 4 100
Open terrain analysis: For each open terrain, count the number of adjacent open terrains. An open terrain has a minimum of 1 adjacent open terrain and a maximum of 8 open terrains.
The quantity signifies the number of open terrains with X adjacent open terrains. The distribution indicates the map difficulty in relation to movement.

Offensive Map Control

Temple Tussle (TT) is a PVP map containing 224 terrains with 4 victory terrains. There are no impassable terrains and 4 difficult terrains. A central open 4x4 contest zone is surrounded on four sides by mini-mazes, creating a 'King of the Hill' scenario. All figures adopt the 'offensive force attacking downwards and opponent defending upwards' orientation.


Line of Sight

Coming Soon !


Defensive Map Control

Defensive Positioning

Coming Soon !


Coming Soon !

Crowd Control

Coming Soon !

      
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