Temple Tussle (Ranked)
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| STYLE="vertical-align: center; text-align:justify;" align="left" | Temple Tussle (TT) is a PVP map containing <span style="color: orange">'''224'''</span> terrains with <span style="color: orange">'''4'''</span> victory terrains. There are no impassable terrains and <span style="color: orange">'''4'''</span> difficult terrains. A central open <span style="color: orange">'''4x4'''</span> contest zone is surrounded on four sides by mini-mazes, creating a 'King of the Hill' scenario. All figures adopt the 'offensive force attacking downwards and opponent defending upwards' orientation. | | STYLE="vertical-align: center; text-align:justify;" align="left" | Temple Tussle (TT) is a PVP map containing <span style="color: orange">'''224'''</span> terrains with <span style="color: orange">'''4'''</span> victory terrains. There are no impassable terrains and <span style="color: orange">'''4'''</span> difficult terrains. A central open <span style="color: orange">'''4x4'''</span> contest zone is surrounded on four sides by mini-mazes, creating a 'King of the Hill' scenario. All figures adopt the 'offensive force attacking downwards and opponent defending upwards' orientation. | ||
− | | | + | | <!--[[File:SoB choke1.png|thumb|250px|Fig. 1: Choke points splits map horizontally]]--> |
+ | | <!--[[File:SoB choke2.png|thumb|250px|Fig. 2: Choke points splits map vertically]]--> | ||
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Revision as of 20:30, 22 May 2013
Contents |
Temple Tussle Map Analysis
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Open terrain analysis: For each open terrain, count the number of adjacent open terrains. An open terrain has a minimum of 1 adjacent open terrain and a maximum of 8 open terrains. The quantity signifies the number of open terrains with X adjacent open terrains. The distribution indicates the map difficulty in relation to movement. |
Offensive Map Control
Temple Tussle (TT) is a PVP map containing 224 terrains with 4 victory terrains. There are no impassable terrains and 4 difficult terrains. A central open 4x4 contest zone is surrounded on four sides by mini-mazes, creating a 'King of the Hill' scenario. All figures adopt the 'offensive force attacking downwards and opponent defending upwards' orientation. |
Line of Sight
Coming Soon !
Defensive Map Control
Defensive Positioning
Coming Soon !
Coming Soon !
Crowd Control
Coming Soon !