Jayce test table

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Phaselock you scamp, I know you'll read this. Testing stuff!
 
Phaselock you scamp, I know you'll read this. Testing stuff!
 
+
<!--
 
{{MaxCard
 
{{MaxCard
 
|tablecolor=r
 
|tablecolor=r
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|Spec combo?=no
 
|Spec combo?=no
 
}}
 
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The following builds all give 10 (maximum number) Impenetrable Nimbus per char
 
The following builds all give 10 (maximum number) Impenetrable Nimbus per char
Line 29: Line 29:
 
Build 6: 2 x Nimbus Blade, 3 x Shielding Token
 
Build 6: 2 x Nimbus Blade, 3 x Shielding Token
  
{| class="chtable_r striped" align="left"
+
{{MaxCard
! Build # !! Items !! Item description !! Total cards !! Total tokens !! Total tokens
+
|cardname=Impenetrable Nimbus
|-
+
|maxqty=10
! rowspan="2" align='center' | 1
+
|build1_item1=Duality Mace
| 2 x {{I|Duality Mace}}
+
|build1_item1_qty=2
| valign='center' align='center' | Level {{#show: Items/Duality Mace | ?Has Itemlevel}} <br /> {{#show: Items/Duality Mace | ?Has Itemrarity}} <br /> {{#show: Items/Duality Mace | ?Has Itemtype}}
+
|build1_item2=Shielding Token
|{{#ifexist: {{#show: Items/Duality Mace | ?Has itemcard1 name | link=none}} | {{#expr: 2*{{#show: Items/Duality Mace | ?Has itemcard1 qty }} }} x [[{{#show: Items/Duality Mace | ?Has itemcard1 name | link=none}}|{{#titleparts: {{#show: Items/Duality Mace | ?Has itemcard1 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Duality Mace | ?Has itemcard2 name | link=none}} | {{#expr: 2*{{#show: Items/Duality Mace | ?Has itemcard2 qty }} }} x [[{{#show: Items/Duality Mace | ?Has itemcard2 name | link=none}}|{{#titleparts: {{#show: Items/Duality Mace | ?Has itemcard2 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Duality Mace | ?Has itemcard3 name | link=none}} | {{#expr: 2*{{#show: Items/Duality Mace | ?Has itemcard3 qty }} }} x [[{{#show: Items/Duality Mace | ?Has itemcard3 name | link=none}}|{{#titleparts: {{#show: Items/Duality Mace | ?Has itemcard3 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Duality Mace | ?Has itemcard4 name | link=none}} | {{#expr: 2*{{#show: Items/Duality Mace | ?Has itemcard4 qty }} }} x [[{{#show: Items/Duality Mace | ?Has itemcard4 name | link=none}}|{{#titleparts: {{#show: Items/Duality Mace | ?Has itemcard4 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Duality Mace | ?Has itemcard5 name | link=none}} | {{#expr: 2*{{#show: Items/Duality Mace | ?Has itemcard5 qty }} }} x [[{{#show: Items/Duality Mace | ?Has itemcard5 name | link=none}}|{{#titleparts: {{#show: Items/Duality Mace | ?Has itemcard5 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Duality Mace | ?Has itemcard6 name | link=none}} | {{#expr: 2*{{#show: Items/Duality Mace | ?Has itemcard6 qty }} }} x [[{{#show: Items/Duality Mace | ?Has itemcard6 name | link=none}}|{{#titleparts: {{#show: Items/Duality Mace | ?Has itemcard6 name | link=none}} | 1 | 2 }}]] <br />| }}
+
|build1_item2_qty=3
| align='center' | {{#switch: {{#show: Items/Duality Mace | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}
+
{{#switch: {{#show: Items/Duality Mace | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}
+
| rowspan="2" align='center' | {{#switch: {{#show: Items/Duality Mace | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}<br />{{#switch: {{#show: Items/Duality Mace | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}<br />{{#switch: {{#show: Items/Shielding Token | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}<br />{{#switch: {{#show: Items/Shielding Token | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}<br />{{#switch: {{#show: Items/Shielding Token | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}
+
|-
+
| 3 x {{I|Shielding Token}}
+
| valign='center' align='center' | Level {{#show: Items/Shielding Token | ?Has Itemlevel}} <br /> {{#show: Items/Shielding Token | ?Has Itemrarity}} <br /> {{#show: Items/Shielding Token | ?Has Itemtype}}
+
|{{#ifexist: {{#show: Items/Shielding Token | ?Has itemcard1 name | link=none}} | {{#expr: 3*{{#show: Items/Shielding Token | ?Has itemcard1 qty }} }} x [[{{#show: Items/Shielding Token | ?Has itemcard1 name | link=none}}|{{#titleparts: {{#show: Items/Shielding Token | ?Has itemcard1 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Shielding Token | ?Has itemcard2 name | link=none}} | {{#expr: 3*{{#show: Items/Duality Mace | ?Has itemcard2 qty }} }} x [[{{#show: Items/Shielding Token | ?Has itemcard2 name | link=none}}|{{#titleparts: {{#show: Items/Shielding Token | ?Has itemcard2 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Shielding Token | ?Has itemcard3 name | link=none}} | {{#expr: 3*{{#show: Items/Shielding Token | ?Has itemcard3 qty }} }} x [[{{#show: Items/Shielding Token | ?Has itemcard3 name | link=none}}|{{#titleparts: {{#show: Items/Shielding Token | ?Has itemcard3 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Shielding Token | ?Has itemcard4 name | link=none}} | {{#expr: 3*{{#show: Items/Shielding Token | ?Has itemcard4 qty }} }} x [[{{#show: Items/Shielding Token | ?Has itemcard4 name | link=none}}|{{#titleparts: {{#show: Items/Shielding Token | ?Has itemcard4 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Shielding Token | ?Has itemcard5 name | link=none}} | {{#expr: 3*{{#show: Items/Shielding Token | ?Has itemcard5 qty }} }} x [[{{#show: Items/Shielding Token | ?Has itemcard5 name | link=none}}|{{#titleparts: {{#show: Items/Shielding Token | ?Has itemcard5 name | link=none}} | 1 | 2 }}]] <br />| }}{{#ifexist: {{#show: Items/Shielding Token | ?Has itemcard6 name | link=none}} | {{#expr: 3*{{#show: Items/Shielding Token | ?Has itemcard6 qty }} }} x [[{{#show: Items/Shielding Token | ?Has itemcard6 name | link=none}}|{{#titleparts: {{#show: Items/Shielding Token | ?Has itemcard6 name | link=none}} | 1 | 2 }}]] <br />| }}
+
| align='center' | {{#switch: {{#show: Items/Shielding Token | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}
+
{{#switch: {{#show: Items/Shielding Token | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
}}
+
{{#switch: {{#show: Items/Shielding Token | ?Has talent}}
+
| C=[[Image:TalentNormalFlat.png]]
+
| S=[[Image:TalentBronzeFlat.png]]
+
| T=[[Image:TalentSilverFlat.png]]
+
| P=[[Image:TalentGoldFlat.png]]
+
| CC=[[Image:TalentNormalFlat.png]][[Image:TalentNormalFlat.png]]
+
| CS=[[Image:TalentNormalFlat.png]][[Image:TalentBronzeFlat.png]]
+
| CT=[[Image:TalentNormalFlat.png]][[Image:TalentSilverFlat.png]]
+
| CP=[[Image:TalentNormalFlat.png]][[Image:TalentGoldFlat.png]]
+
| SC=[[Image:TalentBronzeFlat.png]][[Image:TalentNormalFlat.png]]
+
| SS=[[Image:TalentBronzeFlat.png]][[Image:TalentBronzeFlat.png]]
+
| ST=[[Image:TalentBronzeFlat.png]][[Image:TalentSilverFlat.png]]
+
| SP=[[Image:TalentBronzeFlat.png]][[Image:TalentGoldFlat.png]]
+
| TC=[[Image:TalentSilverFlat.png]][[Image:TalentNormalFlat.png]]
+
| TS=[[Image:TalentSilverFlat.png]][[Image:TalentBronzeFlat.png]]
+
| TT=[[Image:TalentSilverFlat.png]][[Image:TalentSilverFlat.png]]
+
| TP=[[Image:TalentSilverFlat.png]][[Image:TalentGoldFlat.png]]
+
| PC=[[Image:TalentGoldFlat.png]][[Image:TalentNormalFlat.png]]
+
| PS=[[Image:TalentGoldFlat.png]][[Image:TalentBronzeFlat.png]]
+
| PT=[[Image:TalentGoldFlat.png]][[Image:TalentSilverFlat.png]]
+
| PP=[[Image:TalentGoldFlat.png]][[Image:TalentGoldFlat.png]]
+
 
}}
 
}}
|}
 

Revision as of 23:24, 29 October 2013

Phaselock you scamp, I know you'll read this. Testing stuff!

The following builds all give 10 (maximum number) Impenetrable Nimbus per char

Build 1: 2 x Duality Mace, 3 x Shielding Token

Build 2: 1 x Duality Mace, 1 x Nimbus Blade, 3 x Shielding Token

Build 3: 2 x Duality Mace, 1 x Medallion of St. Vigus, 2 x Shielding Token

Build 4: 1 x Duality Mace, 1 x Nimbus Blade, 1 x Medallion of St. Vigus, 2 x Shielding Token

Build 5: 2 x Duality Mace, 2 x Medallion of St. Vigus, 1 x Shielding Token

Build 6: 2 x Nimbus Blade, 3 x Shielding Token


Maximum number of Impenetrable Nimbus per = 10

Build # Items Item description Total cards Total tokens Item set
1 2 x Duality Mace Level 16
Uncommon
Divine Weapon

4 x Touch of Death
2 x Chop
4 x Impenetrable Nimbus
2 x Lifesaving Block

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Divine Mace 5.pngDivine Mace 5.png
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3 x Shielding Token Level 13
Rare
Divine Item

6 x Impenetrable Nimbus
3 x Consuming Spear

      
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