Template:Cardpage

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<!--Semantic Properties for cards, edit with care !-->
 
<!--Semantic Properties for cards, edit with care !-->
 
{{#if:{{{Type|}}}|[[Has Attack_type::{{{Type}}}| ]]|}}{{#if:{{{damType|}}}|[[Has Damage_type::{{{damType}}}| ]]|}}{{#if:{{{effect1_keep|}}}{{{effect2_keep|}}}{{{reaction1_keep|}}}{{{reaction2_keep|}}}|[[Has Keep::Yes| ]]|}}{{#if:{{{effect1_selftar|}}}{{{effect2_selftar|}}}{{{reaction1_selftar|}}}{{{reaction2_selftar|}}}|[[Has Self_target::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Burning}}{{#pos:{{{reaction2}}}|Keywords#Burning}}{{#pos:{{{effect1}}}|Keywords#Burning}}{{#pos:{{{effect2}}}|Keywords#Burning}}|[[Has Burning_keyword::Yes| ]]|}}{{#if:{{#pos:{{{effect1}}}|Keywords#Burst}}{{#pos:{{{effect2}}}|Keywords#Burst}}|[[Has Burst_keyword::Yes| ]]|}}
 
{{#if:{{{Type|}}}|[[Has Attack_type::{{{Type}}}| ]]|}}{{#if:{{{damType|}}}|[[Has Damage_type::{{{damType}}}| ]]|}}{{#if:{{{effect1_keep|}}}{{{effect2_keep|}}}{{{reaction1_keep|}}}{{{reaction2_keep|}}}|[[Has Keep::Yes| ]]|}}{{#if:{{{effect1_selftar|}}}{{{effect2_selftar|}}}{{{reaction1_selftar|}}}{{{reaction2_selftar|}}}|[[Has Self_target::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Burning}}{{#pos:{{{reaction2}}}|Keywords#Burning}}{{#pos:{{{effect1}}}|Keywords#Burning}}{{#pos:{{{effect2}}}|Keywords#Burning}}|[[Has Burning_keyword::Yes| ]]|}}{{#if:{{#pos:{{{effect1}}}|Keywords#Burst}}{{#pos:{{{effect2}}}|Keywords#Burst}}|[[Has Burst_keyword::Yes| ]]|}}
{{#if:{{#pos:{{{reaction1}}}|Keywords#Cantrip}}{{#pos:{{{reaction2}}}|Keywords#Cantrip}}{{#pos:{{{effect1}}}|Keywords#Cantrip}}{{#pos:{{{effect2}}}|Keywords#Cantrip}}|[[Has Cantrip_keyword::Yes| ]]|}}{{#if:{{#pos:{{{effect1}}}|Keywords#Cone}}{{#pos:{{{effect2}}}|Keywords#Cone}}|[[Has Cone_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Frenzy}}{{#pos:{{{reaction2}}}|Keywords#Frenzy}}{{#pos:{{{effect1}}}|Keywords#Frenzy}}{{#pos:{{{effect2}}}|Keywords#Frenzy}}|[[Has Frenzy_keyword::Yes| ]]|}}{{#if:{{#pos:{{{effect1}}}|Keywords#Heal}}{{#pos:{{{effect2}}}|Keywords#Heal}}|[[Has Heal_keyword::Yes| ]]|}}{{#if:{{#pos:{{{effect1}}}|Keywords#Step}}{{#pos:{{{effect2}}}|Keywords#Step}}|[[Has Step_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Armor}}{{#pos:{{{reaction2}}}|Keywords#Armor}}|[[Has Armor_keyword::Yes| ]]|}}
+
{{#if:{{#pos:{{{reaction1}}}|Keywords#Cantrip}}{{#pos:{{{reaction2}}}|Keywords#Cantrip}}{{#pos:{{{effect1}}}|Keywords#Cantrip}}{{#pos:{{{effect2}}}|Keywords#Cantrip}}|[[Has Cantrip_keyword::Yes| ]]|}}{{#if:{{#pos:{{{effect1}}}|Keywords#Cone}}{{#pos:{{{effect2}}}|Keywords#Cone}}|[[Has Cone_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Frenzy}}{{#pos:{{{reaction2}}}|Keywords#Frenzy}}{{#pos:{{{effect1}}}|Keywords#Frenzy}}{{#pos:{{{effect2}}}|Keywords#Frenzy}}|[[Has Frenzy_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Heal}}{{#pos:{{{reaction2}}}|Keywords#Heal}}{{#pos:{{{effect1}}}|Keywords#Heal}}{{#pos:{{{effect2}}}|Keywords#Heal}}|[[Has Heal_keyword::Yes| ]]|}}{{#if:{{#pos:{{{effect1}}}|Keywords#Step}}{{#pos:{{{effect2}}}|Keywords#Step}}|[[Has Step_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Armor}}{{#pos:{{{reaction2}}}|Keywords#Armor}}|[[Has Armor_keyword::Yes| ]]|}}
 
__NOEDITSECTION__
 
__NOEDITSECTION__
 
</includeonly><noinclude>
 
</includeonly><noinclude>

Revision as of 20:24, 5 November 2013


This is the skeletal outline for a card page, usage is as follows:

{{Cardpage
|image1=<image_filename.jpg, mandatory>
|name=<Card name, mandatory>
|titlebar=<Card quality*, mandatory>
|rarity=<Card rarity in keywords or plain text, mandatory>
|cardcolor1=<Card color1, mandatory>
|cardcolor2=<Card color2, optional>
|cardcolor3=<Card color3, optional>
|Type=<type in keywords or plain text, optional>
|damType=<damage type in keywords or plain text, optional>
|damage=<damage value, optional>
|range=<range value, optional>
|effect1=<effect 1 in keywords or plain text, optional>
|effect1_range=<integer range, optional>
|effect1_duration=<integer duration, optional>
|effect1_selftar=<Yes, optional>
|effect1_chance=<dice roll, optional>
|effect1_keep=<Yes, optional>
|effect2=<effect 2 in keywords or plain text, optional>
|effect2_range=<integer range, optional>
|effect2_duration=<integer duration, optional>
|effect2_selftar=<Yes, optional>
|effect2_chance=<dice roll, optional>
|effect2_keep=<Yes, optional>
|reaction1=<reaction 1 in keywords or plain text, optional>
|reaction1_range=<integer range, optional>
|reaction1_duration=<integer duration, optional>
|reaction1_selftar=<Yes, optional>
|reaction1_chance=<dice roll, optional>
|reaction1_keep=<Yes, optional>
|reaction2=<reaction 2 in keywords or plain text, optional>
|reaction2_range=<integer range, optional>
|reaction2_duration=<integer duration, optional>
|reaction2_selftar=<Yes, optional>
|reaction2_chance=<dice roll, optional>
|reaction2_keep=<Yes, optional>
|flavor=<flavor text, optional>
}}

Simply copy/paste the above code and fill in what should be there and delete any optional lines you are not using. Template automatically puts card in Cards category.

Accepted Card quality entries: Black, Brown, Beige, Paper, Tan, Bronze, Silver, Gold, Emerald, Green, Violet, Purple and Amethyst

Accepted Card color entries: Blue, Red, Green, Grey, White, Orange, Purple and Black (Caps and non-caps catered for)

      
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