Template:Cardpage

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<includeonly>
 
<includeonly>
{| style="color: black;" class="wikitable"
+
{| style="border-collapse: collapse; width=85%;"
|rowspan={{#expr:3+{{#if:{{{effect_type|}}}|1|0}}+{{#if: {{{tier|}}}|1|0}} }}|{{{image1}}}
+
|width="100pt"|'''Name:'''
|'''Name:'''
+
|width="200pt"|<big>'''{{{name}}}'''</big>
|style="width: 30%;"|{{{name}}}
+
|rowspan={{#expr:4+{{#if:{{{damage|}}}|1|0}}+{{#if:{{{range|}}}|1|0}}+{{#if:{{{Type|}}}|1|0}}+{{#if:{{{damType|}}}|1|0}}+{{#if:{{{effectType|}}}|1|0}}+{{#if:{{{effect1|}}}|1|0}}+{{#if:{{{effect1_range|}}}|1|0}}+{{#if:{{{effect1_duration|}}}|1|0}}+{{#if:{{{effect1_selftar|}}}|1|0}}+{{#if:{{{effect1_chance|}}}|1|0}}+{{#if:{{{effect1_keep|}}}|1|0}}+{{#if:{{{effect2|}}}|6|0}}+{{#if:{{{effect2_range|}}}|1|0}}+{{#if:{{{effect2_duration|}}}|1|0}}+{{#if:{{{effect2_selftar|}}}|1|0}}+{{#if:{{{effect2_chance|}}}|1|0}}+{{#if:{{{effect2_keep|}}}|1|0}}+{{#if:{{{reaction1|}}}|1|0}}+{{#if:{{{reaction1_range|}}}|1|0}}+{{#if:{{{reaction1_duration|}}}|1|0}}+{{#if:{{{reaction1_selftar|}}}|1|0}}+{{#if:{{{reaction1_chance|}}}|1|0}}+{{#if:{{{reaction1_keep|}}}|1|0}}+{{#if:{{{reaction2|}}}|6|0}}+{{#if:{{{reaction2_range|}}}|1|0}}+{{#if:{{{reaction2_duration|}}}|1|0}}+{{#if:{{{reaction2_selftar|}}}|1|0}}+{{#if:{{{reaction2_chance|}}}|1|0}}+{{#if:{{{reaction2_keep|}}}|1|0}}+{{#if:{{{flavor|}}}|1|0}}}}|{{CardImage|{{{image1}}} }}
 
|-
 
|-
|'''Tier:'''
+
|'''Quality:'''
|{{CardTier|{{{tier}}} }}
+
|{{CardTier|{{{titlebar}}} }}
 
|-
 
|-
|'''Type:'''
+
|'''Rarity:'''
|{{CardType|{{{type1}}}|{{{type2}}}|{{{type3}}} }}
+
|{{CardRarity|{{{rarity}}} }}
 
|-
 
|-
|{{#if:{{{effect_type|}}}|'''Effect Type'''|0}}
+
|'''Expansion:'''
|{{{effect_type}}}
+
|{{#if:{{{expansion|}}}|{{Exp_icon|{{{expansion}}} }} [[{{Expansion|{{{expansion}}} }}]]|Basic }}
 
|-
 
|-
|{{#if:{{{effect_type|}}}|'''Effect Type'''|0}}
+
|'''Color Class:'''
|{{{effect_type}}}
+
|{{CardType|{{{cardcolor1}}}|{{{cardcolor2}}}|{{{cardcolor3}}} }}
 
|-
 
|-
|{{#if:{{{effect_type|}}}|'''Effect Type'''|0}}
+
{{#if:{{{Type|}}}|
|{{{effect_type}}}
+
{{!}} '''Attack Type:'''
 +
{{!}} {{K|{{{Type}}}}} }}
 +
{{!-}}
 +
{{#if:{{{damType|}}}|
 +
{{!}} '''Damage Type:'''
 +
{{!}} {{K|{{{damType}}}}} }}
 +
{{!-}}
 +
{{#if:{{{damage|}}}|
 +
{{!}} '''Damage:'''
 +
{{!}} {{{damage}}} }}
 +
{{!-}}
 +
{{#if:{{{minrange|}}}|
 +
{{!}} '''Minimum range:'''
 +
{{!}} {{{minrange}}} }}
 +
{{!-}}
 +
{{#if:{{{range|}}}|
 +
{{!}} '''Range:'''
 +
{{!}} {{{range}}} }}
 +
{{!-}}
 +
{{#if:{{{effect1|}}}|
 +
{{!}} valign=top style="color:rgb(255, 213, 23)" {{!}} '''Play effect 1:'''
 +
{{!}} valign=top style="color:rgb(255, 213, 23); white-space:normal; word-wrap:normal;" {{!}} {{{effect1}}} }}
 +
{{!-}}
 +
{{#if:{{{effect1_range|}}}|
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} '''Range:'''
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} {{{effect1_range}}} }}
 +
{{!-}}
 +
{{#if:{{{effect1_duration|}}}|
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} '''Duration:'''
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} {{{effect1_duration}}} }}
 +
{{!-}}
 +
{{#if:{{{effect1_selftar|}}}|
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} '''Self target:'''
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} {{{effect1_selftar}}} }}
 +
{{!-}}
 +
{{#if:{{{effect1_chance|}}}|
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} '''Chance:'''
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} {{#expr:(1-({{padright:|1|{{{effect1_chance}}} }}-1)/6)*100round2 }}%}}
 +
{{!-}}
 +
{{#if:{{{effect1_keep|}}}|
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} '''Keep:'''
 +
{{!}} style="color:rgb(255, 213, 23)" {{!}} {{{effect1_keep}}} }}
 +
{{!-}}
 +
{{#if:{{{effect2|}}}|
 +
{{!}} '''Play effect 2:'''
 +
{{!}} {{{effect2}}} }}
 +
{{!-}}
 +
{{#if:{{{effect2_range|}}}|
 +
{{!}} '''Range:'''
 +
{{!}} {{{effect2_range}}} }}
 +
{{!-}}
 +
{{#if:{{{effect2_duration|}}}|
 +
{{!}} '''Duration:'''
 +
{{!}} {{{effect2_duration}}} }}
 +
{{!-}}
 +
{{#if:{{{effect2_selftar|}}}|
 +
{{!}} '''Self target:'''
 +
{{!}} {{{effect2_selftar}}} }}
 +
{{!-}}
 +
{{#if:{{{effect2_chance|}}}|
 +
{{!}} '''Chance:'''
 +
{{!}} {{#expr:(1-({{padright:|1|{{{effect2_chance}}} }}-1)/6)*100round2 }}%}}
 +
{{!-}}
 +
{{#if:{{{effect2_keep|}}}|
 +
{{!}} '''Keep:'''
 +
{{!}} {{{effect2_keep}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction1|}}}|
 +
{{!}} valign=top style="color:rgb(0, 255, 0)" {{!}} '''Reaction 1:'''
 +
{{!}} valign=top style="color:rgb(0, 255, 0)" {{!}} {{{reaction1}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction1_range|}}}|
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} '''Range:'''
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} {{{reaction1_range}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction1_duration|}}}|
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} '''Duration:'''
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} {{{reaction1_duration}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction1_selftar|}}}|
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} '''Self target:'''
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} {{{reaction1_selftar}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction1_chance|}}}|
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} '''Chance:'''
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} {{#expr:(1-({{padright:|1|{{{reaction1_chance}}} }}-1)/6)*100round2 }}%}}
 +
{{!-}}
 +
{{#if:{{{reaction1_keep|}}}|
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} '''Keep:'''
 +
{{!}} style="color:rgb(0, 255, 0)" {{!}} {{{reaction1_keep}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction2|}}}|
 +
{{!}} valign=top style="color:rgb(255, 153, 0)" {{!}} '''Reaction 2:'''
 +
{{!}} valign=top style="color:rgb(255, 153, 0)" {{!}} {{{reaction2}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction2_range|}}}|
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} '''Range:'''
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} {{{reaction2_range}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction2_duration|}}}|
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} '''Duration:'''
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} {{{reaction2_duration}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction2_selftar|}}}|
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} '''Self target:'''
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} {{{reaction2_selftar}}} }}
 +
{{!-}}
 +
{{#if:{{{reaction2_chance|}}}|
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} '''Chance:'''
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} {{#expr:(1-({{padright:|1|{{{reaction2_chance}}} }}-1)/6)*100round2 }}%}}
 +
{{!-}}
 +
{{#if:{{{reaction2_keep|}}}|
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} '''Keep:'''
 +
{{!}} style="color:rgb(255, 153, 0)" {{!}} {{{reaction2_keep}}} }}
 +
{{!-}}
 +
{{#if:{{{flavor|}}}|
 +
{{!}} style="color:#ff6cff" valign=top {{!}} '''Flavor Text:'''
 +
{{!}} style="color:#ff6cff" {{!}} ''{{{flavor}}}''}}
 
|}
 
|}
 
+
[[Category:Cards|{{SUBPAGENAME}}]]{{CardCat|{{{cardcolor1}}}|{{{cardcolor2|}}}|{{{rarity}}}|{{{titlebar}}} }}{{#if:{{{expansion|}}}|[[Category:Expansion set Card]][[Category:{{Expansion|{{{expansion}}} }} Card]]|[[Category:Basic set Card]]}}{{#if:{{{Type|}}}|[[Category:{{{Type}}} Attack Card|{{SUBPAGENAME}}]]|}}{{#if:{{{damType|}}}|[[Category:{{{damType}}} Damage Card|{{SUBPAGENAME}}]]|}}{{#if:{{#pos:{{{name}}}|Chop}}|[[Category:Chop Card]]|}}{{#if:{{#pos:{{{name}}}|Bash}}|[[Category:Bash Card]]|}}
'''Type:''' {{CardType|{{{type1}}}|{{{type2}}}|{{{type3}}} }}
+
<div class='mw-collapsible mw-collapsed' style="width:600px">
 +
===Items with {{{name}}}===
 +
<hr>
 +
<div class="mw-collapsible-content">
 +
{{#ask:[[Category:Items]][[Has itemcard1 name::Cards/{{{name}}}]][[:+]] OR [[Category:Items]][[Has itemcard2 name::Cards/{{{name}}}]][[:+]] OR [[Category:Items]][[Has itemcard3 name::Cards/{{{name}}}]][[:+]] OR [[Category:Items]][[Has itemcard4 name::Cards/{{{name}}}]][[:+]] OR [[Category:Items]][[Has itemcard5 name::Cards/{{{name}}}]][[:+]] OR [[Category:Items]][[Has itemcard6 name::Cards/{{{name}}}]][[:+]] |?Has Itemtype |?Has Itemlevel |?Has Itemrarity |?Has Image= | imageproperty=Has Image |?Has itemcard1 qty=qty |?Has itemcard1 name=card name |?Has itemcard2 qty=qty |?Has itemcard2 name=card name |?Has itemcard3 qty=qty |?Has itemcard3 name=card name |?Has itemcard4 qty=qty |?Has itemcard4 name=card name |?Has itemcard5 qty=qty |?Has itemcard5 name=card name |?Has itemcard6 qty=qty |?Has itemcard6 name=card name |?Has talent | limit=30 | searchlabel=Click to browse more results | link=none| format=template| template=CardTableQuery6c| introtemplate=Intro_CardTableQuery6c | outrotemplate=Outro_CardTableQuery6c | default= {{{name}}} does not belong to any item. }}
 +
</div></div>
 +
<!--Semantic Properties for cards, edit with care !-->
 +
{{#if:{{#pos:{{{name}}}|Chop}}|[[Is Chop Card::Yes| ]]|}}{{#if:{{#pos:{{{name}}}|Bash}}|[[Is Bash Card::Yes| ]]|}}{{#if:{{{rarity|}}}|[[Has Cardrarity::{{CardRarity|{{{rarity}}} }}| ]]|[[Has Cardrarity::None| ]]}}{{#if:{{{expansion|}}}|[[Has CardExpansion::{{Expansion|{{{expansion}}} }}| ]]|[[Has CardExpansion::Basic| ]]}}{{#if:{{{Type|}}}|[[Has Attack_type::{{{Type}}}| ]]|}}{{#if:{{{damType|}}}|[[Has Damage_type::{{{damType}}}| ]]|}}{{#if:{{{effect1_keep|}}}{{{effect2_keep|}}}{{{reaction1_keep|}}}{{{reaction2_keep|}}}|[[Has Keep_keyword::Yes| ]]|}}{{#if:{{{effect1_selftar|}}}{{{effect2_selftar|}}}{{{reaction1_selftar|}}}{{{reaction2_selftar|}}}|[[Has Self Target_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Burning}}{{#pos:{{{reaction2}}}|Keywords#Burning}}{{#pos:{{{effect1}}}|Keywords#Burning}}{{#pos:{{{effect2}}}|Keywords#Burning}}|[[Has Burning_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Burst}}{{#pos:{{{reaction2}}}|Keywords#Burst}}{{#pos:{{{effect1}}}|Keywords#Burst}}{{#pos:{{{effect2}}}|Keywords#Burst}}|[[Has Burst_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Cantrip}}{{#pos:{{{reaction2}}}|Keywords#Cantrip}}{{#pos:{{{effect1}}}|Keywords#Cantrip}}{{#pos:{{{effect2}}}|Keywords#Cantrip}}|[[Has Cantrip_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Cone}}{{#pos:{{{reaction2}}}|Keywords#Cone}}{{#pos:{{{effect1}}}|Keywords#Cone}}{{#pos:{{{effect2}}}|Keywords#Cone}}|[[Has Cone_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Encumber}}{{#pos:{{{reaction2}}}|Keywords#Encumber}}{{#pos:{{{effect1}}}|Keywords#Encumber}}{{#pos:{{{effect2}}}|Keywords#Encumber}}|[[Has Encumber_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Fly}}{{#pos:{{{reaction2}}}|Keywords#Fly}}{{#pos:{{{effect1}}}|Keywords#Fly}}{{#pos:{{{effect2}}}|Keywords#Fly}}|[[Has Fly_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Free Move}}{{#pos:{{{reaction2}}}|Keywords#Free Move}}{{#pos:{{{effect1}}}|Keywords#Free Move}}{{#pos:{{{effect2}}}|Keywords#Free Move}}|[[Has Free Move_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Frenzy}}{{#pos:{{{reaction2}}}|Keywords#Frenzy}}{{#pos:{{{effect1}}}|Keywords#Frenzy}}{{#pos:{{{effect2}}}|Keywords#Frenzy}}|[[Has Frenzy_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Halt}}{{#pos:{{{reaction2}}}|Keywords#Halt}}{{#pos:{{{effect1}}}|Keywords#Halt}}{{#pos:{{{effect2}}}|Keywords#Halt}}|[[Has Halt_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Hard to Block}}{{#pos:{{{reaction2}}}|Keywords#Hard to Block}}{{#pos:{{{effect1}}}|Keywords#Hard to Block}}{{#pos:{{{effect2}}}|Keywords#Hard to Block}}|[[Has Hard to Block_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Heal}}{{#pos:{{{reaction2}}}|Keywords#Heal}}{{#pos:{{{effect1}}}|Keywords#Heal}}{{#pos:{{{effect2}}}|Keywords#Heal}}|[[Has Heal_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Linear}}{{#pos:{{{reaction2}}}|Keywords#Linear}}{{#pos:{{{effect1}}}|Keywords#Linear}}{{#pos:{{{effect2}}}|Keywords#Linear}}|[[Has Linear_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Penetrating}}{{#pos:{{{reaction2}}}|Keywords#Penetrating}}{{#pos:{{{effect1}}}|Keywords#Penetrating}}{{#pos:{{{effect2}}}|Keywords#Penetrating}}|[[Has Penetrating_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Poison}}{{#pos:{{{reaction2}}}|Keywords#Poison}}{{#pos:{{{effect1}}}|Keywords#Poison}}{{#pos:{{{effect2}}}|Keywords#Poison}}|[[Has Poison_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Push}}{{#pos:{{{reaction2}}}|Keywords#Push}}{{#pos:{{{effect1}}}|Keywords#Push}}{{#pos:{{{effect2}}}|Keywords#Push}}|[[Has Push_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Saving Roll}}{{#pos:{{{reaction2}}}|Keywords#Saving Roll}}{{#pos:{{{effect1}}}|Keywords#Saving Roll}}{{#pos:{{{effect2}}}|Keywords#Saving Roll}}|[[Has Saving Roll_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Slide}}{{#pos:{{{reaction2}}}|Keywords#Slide}}{{#pos:{{{effect1}}}|Keywords#Slide}}{{#pos:{{{effect2}}}|Keywords#Slide}}|{{#if:{{#pos:{{{reaction1}}}|Keywords#Slide Back}}{{#pos:{{{reaction2}}}|Keywords#Slide Back}}{{#pos:{{{effect1}}}|Keywords#Slide Back}}{{#pos:{{{effect2}}}|Keywords#Slide Back}}|[[Has Slide Back_keyword::Yes| ]]|[[Has Slide_keyword::Yes| ]]}}|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Stealthy}}{{#pos:{{{reaction2}}}|Keywords#Stealthy}}{{#pos:{{{effect1}}}|Keywords#Stealthy}}{{#pos:{{{effect2}}}|Keywords#Stealthy}}|[[Has Stealthy_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Step}}{{#pos:{{{reaction2}}}|Keywords#Step}}{{#pos:{{{effect1}}}|Keywords#Step}}{{#pos:{{{effect2}}}|Keywords#Step}}|[[Has Step_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Stop}}{{#pos:{{{reaction2}}}|Keywords#Stop}}{{#pos:{{{effect1}}}|Keywords#Stop}}{{#pos:{{{effect2}}}|Keywords#Stop}}|[[Has Stop_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Stun}}{{#pos:{{{reaction2}}}|Keywords#Stun}}{{#pos:{{{effect1}}}|Keywords#Stun}}{{#pos:{{{effect2}}}|Keywords#Stun}}|[[Has Stun_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Teleport}}{{#pos:{{{reaction2}}}|Keywords#Teleport}}{{#pos:{{{effect1}}}|Keywords#Teleport}}{{#pos:{{{effect2}}}|Keywords#Teleport}}|[[Has Teleport_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Trait}}{{#pos:{{{reaction2}}}|Keywords#Trait}}{{#pos:{{{effect1}}}|Keywords#Trait}}{{#pos:{{{effect2}}}|Keywords#Trait}}|[[Has Trait_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Unblockable}}{{#pos:{{{reaction2}}}|Keywords#Unblockable}}{{#pos:{{{effect1}}}|Keywords#Unblockable}}{{#pos:{{{effect2}}}|Keywords#Unblockable}}|[[Has Unblockable_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Armor}}{{#pos:{{{reaction2}}}|Keywords#Armor}}|[[Has Armor_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Block Any}}{{#pos:{{{reaction2}}}|Keywords#Block Any}}|[[Has Block Any_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Block Melee}}{{#pos:{{{reaction2}}}|Keywords#Block Melee}}|[[Has Block Melee_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Block Magic}}{{#pos:{{{reaction2}}}|Keywords#Block Magic}}|[[Has Block Magic_keyword::Yes| ]]|}}{{#if:{{#pos:{{{reaction1}}}|Keywords#Block Projectile}}{{#pos:{{{reaction2}}}|Keywords#Block Projectile}}|[[Has Block Projectile_keyword::Yes| ]]|}}
 +
__NOEDITSECTION__
 
</includeonly><noinclude>
 
</includeonly><noinclude>
  
Testing !
+
This is the skeletal outline for a card page, usage is as follows:
 +
 
 +
<pre>
 +
{{Cardpage
 +
|image1=<image_filename.jpg, mandatory>
 +
|name=<Card name, mandatory>
 +
|titlebar=<Card quality*, mandatory>
 +
|rarity=<Card rarity in keywords or plain text, mandatory>
 +
|expansion=<Card from expansion, optional>
 +
|cardcolor1=<Card color1, mandatory>
 +
|cardcolor2=<Card color2, optional>
 +
|cardcolor3=<Card color3, optional>
 +
|Type=<type in keywords or plain text, optional>
 +
|damType=<damage type in keywords or plain text, optional>
 +
|damage=<damage value, optional>
 +
|minrange=<min_range value, optional>
 +
|range=<range value, optional>
 +
|effect1=<effect 1 in keywords or plain text, optional>
 +
|effect1_range=<integer range, optional>
 +
|effect1_duration=<integer duration, optional>
 +
|effect1_selftar=<Yes, optional>
 +
|effect1_chance=<dice roll, optional>
 +
|effect1_keep=<Yes, optional>
 +
|effect2=<effect 2 in keywords or plain text, optional>
 +
|effect2_range=<integer range, optional>
 +
|effect2_duration=<integer duration, optional>
 +
|effect2_selftar=<Yes, optional>
 +
|effect2_chance=<dice roll, optional>
 +
|effect2_keep=<Yes, optional>
 +
|reaction1=<reaction 1 in keywords or plain text, optional>
 +
|reaction1_range=<integer range, optional>
 +
|reaction1_duration=<integer duration, optional>
 +
|reaction1_selftar=<Yes, optional>
 +
|reaction1_chance=<dice roll, optional>
 +
|reaction1_keep=<Yes, optional>
 +
|reaction2=<reaction 2 in keywords or plain text, optional>
 +
|reaction2_range=<integer range, optional>
 +
|reaction2_duration=<integer duration, optional>
 +
|reaction2_selftar=<Yes, optional>
 +
|reaction2_chance=<dice roll, optional>
 +
|reaction2_keep=<Yes, optional>
 +
|flavor=<flavor text, optional>
 +
}}
 +
</pre>
 +
 
 +
Simply copy/paste the above code and fill in what should be there and '''delete any optional lines you are not using'''. Template automatically puts card in Cards category.
 +
 
 +
Accepted Card quality entries:
 +
Black, Brown, Beige, Paper, Tan, Bronze, Silver, Gold, Emerald, Green, Violet, Purple and Amethyst
  
 +
Accepted Card color entries:
 +
Blue, Red, Green, Grey, White, Orange, Purple and Black
 +
(Caps and non-caps catered for)
 
</noinclude>
 
</noinclude>

Latest revision as of 00:42, 9 July 2015


This is the skeletal outline for a card page, usage is as follows:

{{Cardpage
|image1=<image_filename.jpg, mandatory>
|name=<Card name, mandatory>
|titlebar=<Card quality*, mandatory>
|rarity=<Card rarity in keywords or plain text, mandatory>
|expansion=<Card from expansion, optional>
|cardcolor1=<Card color1, mandatory>
|cardcolor2=<Card color2, optional>
|cardcolor3=<Card color3, optional>
|Type=<type in keywords or plain text, optional>
|damType=<damage type in keywords or plain text, optional>
|damage=<damage value, optional>
|minrange=<min_range value, optional>
|range=<range value, optional>
|effect1=<effect 1 in keywords or plain text, optional>
|effect1_range=<integer range, optional>
|effect1_duration=<integer duration, optional>
|effect1_selftar=<Yes, optional>
|effect1_chance=<dice roll, optional>
|effect1_keep=<Yes, optional>
|effect2=<effect 2 in keywords or plain text, optional>
|effect2_range=<integer range, optional>
|effect2_duration=<integer duration, optional>
|effect2_selftar=<Yes, optional>
|effect2_chance=<dice roll, optional>
|effect2_keep=<Yes, optional>
|reaction1=<reaction 1 in keywords or plain text, optional>
|reaction1_range=<integer range, optional>
|reaction1_duration=<integer duration, optional>
|reaction1_selftar=<Yes, optional>
|reaction1_chance=<dice roll, optional>
|reaction1_keep=<Yes, optional>
|reaction2=<reaction 2 in keywords or plain text, optional>
|reaction2_range=<integer range, optional>
|reaction2_duration=<integer duration, optional>
|reaction2_selftar=<Yes, optional>
|reaction2_chance=<dice roll, optional>
|reaction2_keep=<Yes, optional>
|flavor=<flavor text, optional>
}}

Simply copy/paste the above code and fill in what should be there and delete any optional lines you are not using. Template automatically puts card in Cards category.

Accepted Card quality entries: Black, Brown, Beige, Paper, Tan, Bronze, Silver, Gold, Emerald, Green, Violet, Purple and Amethyst

Accepted Card color entries: Blue, Red, Green, Grey, White, Orange, Purple and Black (Caps and non-caps catered for)

      
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