Lair of the Trog Wizard
From Card Hunter Wiki
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| num_scenarios=2 | | num_scenarios=2 | ||
| level=2 | | level=2 | ||
− | | splash_screen=Lair of the Trog Wizard | + | | splash_screen=Lair of the Trog Wizard.jpg |
− | | quest1= | + | | quest1={{NoDeathsQuest}} |
− | | quest2= | + | | quest2={{UseOnly|class=Warriors}} |
− | | quest3= | + | | quest3={{1HpQuest}} |
− | | quest4= | + | | quest4={{DrawbackQuest}} |
− | | | + | | prereq1=TROGDONE |
− | | | + | | comp1=ADVLVL05 |
− | | | + | | comp2=UNLKCOST |
− | | | + | | comp3=UNLKCHST |
| scenario1= | | scenario1= | ||
{{Scenario | {{Scenario | ||
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| pre_description=You enter into a dark and claustrophobic stretch of tunnels. As your torchlight pierces the murk, a dreadful caterwauling precedes the appearance of some especially filthy Troglodytes. There is no time to parley; you must slay them. | | pre_description=You enter into a dark and claustrophobic stretch of tunnels. As your torchlight pierces the murk, a dreadful caterwauling precedes the appearance of some especially filthy Troglodytes. There is no time to parley; you must slay them. | ||
| post_description=The Trogs appear to have been protecting a small cavity in the wall, containing a variety of disgusting objects considered precious by these subterranean monsters. Tossing them aside you discover a few useful items that can be salvaged, once cleaned. | | post_description=The Trogs appear to have been protecting a small cavity in the wall, containing a variety of disgusting objects considered precious by these subterranean monsters. Tossing them aside you discover a few useful items that can be salvaged, once cleaned. | ||
− | | raw_map= | + | | raw_map=Lair of the Trog Wizard Part1 Map.jpg |
| victory_stars=3 | | victory_stars=3 | ||
| loss_stars=6 | | loss_stars=6 | ||
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| title=Trog Lair | | title=Trog Lair | ||
| pre_description=You reach an unpleasantly warm chamber lit with a flickering yellow glow. This final cavern is the sanctuary of the dread Trog Wizard, known as Crundyup in his own tongue. The evil creature stands inside an arcane symbol, etched into the ground with a mysterious glowing substance. Crundyup sneers as you approach and barks a harsh order to his guards. The fray is joined. Defend yourself! | | pre_description=You reach an unpleasantly warm chamber lit with a flickering yellow glow. This final cavern is the sanctuary of the dread Trog Wizard, known as Crundyup in his own tongue. The evil creature stands inside an arcane symbol, etched into the ground with a mysterious glowing substance. Crundyup sneers as you approach and barks a harsh order to his guards. The fray is joined. Defend yourself! | ||
− | | post_description=Crundyup lies slain. As the lifeblood drains from his carcass, so too does the light ebb from the arcane symbols traced on the floor. Whatever foul incantation he was attempting will never be completed. Behind a cleverly concealed chunk of wall | + | | post_description=Crundyup lies slain. As the lifeblood drains from his carcass, so too does the light ebb from the arcane symbols traced on the floor. Whatever foul incantation he was attempting will never be completed. Behind a cleverly concealed chunk of wall is the Trog Wizard's collection of stolen items. You liberate them before leaving this foul cave to bring the news of your successes back to the villagers. |
− | | raw_map=Trog | + | | raw_map=Lair of the Trog Wizard Part2 Map.jpg |
| victory_stars=4 | | victory_stars=4 | ||
| loss_stars=6 | | loss_stars=6 |
Latest revision as of 02:56, 5 August 2015
Number of Scenarios | 2 |
Quests | |
| |
Unlocked By | |
Caverns of the Troglodytes | |
Unlocks | |
Rescue From Shieldhaven Prison Cuthbert's Costumes Chest and Barrel |
[edit] Part 1 - Scuttler Warren
Win/Loss | |||
---|---|---|---|
Victory Stars | Loss Stars | ||
3 | 6 | ||
Enemies | Quantity | ||
Trog Scuttler | 3 | ||
Pre-Battle Description | |||
You enter into a dark and claustrophobic stretch of tunnels. As your torchlight pierces the murk, a dreadful caterwauling precedes the appearance of some especially filthy Troglodytes. There is no time to parley; you must slay them. | |||
Post-Battle Description | |||
The Trogs appear to have been protecting a small cavity in the wall, containing a variety of disgusting objects considered precious by these subterranean monsters. Tossing them aside you discover a few useful items that can be salvaged, once cleaned. |
[edit] Part 2 - Trog Lair
Win/Loss | |||
---|---|---|---|
Victory Stars | Loss Stars | ||
4 | 6 | ||
Enemies | Quantity | ||
Trog Wizard (Crundyup) | 1 | ||
Trog Spearman | 1 | ||
Trog Scuttler | 2 | ||
Pre-Battle Description | |||
You reach an unpleasantly warm chamber lit with a flickering yellow glow. This final cavern is the sanctuary of the dread Trog Wizard, known as Crundyup in his own tongue. The evil creature stands inside an arcane symbol, etched into the ground with a mysterious glowing substance. Crundyup sneers as you approach and barks a harsh order to his guards. The fray is joined. Defend yourself! | |||
Post-Battle Description | |||
Crundyup lies slain. As the lifeblood drains from his carcass, so too does the light ebb from the arcane symbols traced on the floor. Whatever foul incantation he was attempting will never be completed. Behind a cleverly concealed chunk of wall is the Trog Wizard's collection of stolen items. You liberate them before leaving this foul cave to bring the news of your successes back to the villagers. |