Streams of Blood (Ranked)

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'''WIP !!!'''
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[[File:Streams of Blood.jpg|1000px]]
 
[[File:Streams of Blood.jpg|1000px]]
  
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|-
 
|-
 
! Quantity  
 
! Quantity  
| align="center"| 14
+
| align="center"| 2
| align="center"| 32
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| align="center"| 12
| align="center"| 0
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| align="center"| 10
| align="center"| 96
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| align="center"| 18
| align="center"| 1
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| align="center"| 26
| align="center"| 143
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| align="center"| 13
| align="center"| 96
+
| align="center"| 13
| align="center"| 1
+
| align="center"| 0
 
| align="center"| 97
 
| align="center"| 97
 
|}
 
|}
 
|}
 
|}
  
Open terrain analysis: For each open terrain, count the number of adjacent open terrains. An open terrain has a minimum of 1 adjacent open terrain and a maximum of 8 open terrains. The quantity signifies the number of open terrains with ''X'' adjacent open terrains.
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Open terrain analysis: For each open terrain, count the number of adjacent open terrains. An open terrain has a minimum of 1 adjacent open terrain and a maximum of 8 open terrains. The quantity signifies the number of open terrains with ''X'' adjacent open terrains. The distribution indicates the map difficulty in relation to party movement.
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Synopsis:
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Streams of Blood is a tight terrain map designed for killing and board control. With only 1 victory square at its heart, parties have to focus on controlling choke points to stifle unit maneuverability and limit line of sights.

Revision as of 21:33, 6 May 2013

WIP !!!

Streams of Blood.jpg

Map analysis
Terrain type Blocked Impassable Difficult Open Victory Total
Quantity 14 32 0 96 1 143
Open terrain analysis
No. of adjacent
open terrain
1 2 3 4 5 6 7 8 Total
Quantity 2 12 10 18 26 13 13 0 97

Open terrain analysis: For each open terrain, count the number of adjacent open terrains. An open terrain has a minimum of 1 adjacent open terrain and a maximum of 8 open terrains. The quantity signifies the number of open terrains with X adjacent open terrains. The distribution indicates the map difficulty in relation to party movement.

Synopsis:

Streams of Blood is a tight terrain map designed for killing and board control. With only 1 victory square at its heart, parties have to focus on controlling choke points to stifle unit maneuverability and limit line of sights.

      
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