Streams of Blood (Ranked)
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+ | '''WIP !!!''' | ||
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− | | align="center"| | + | | align="center"| 0 |
| align="center"| 97 | | align="center"| 97 | ||
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− | Open terrain analysis: For each open terrain, count the number of adjacent open terrains. An open terrain has a minimum of 1 adjacent open terrain and a maximum of 8 open terrains. The quantity signifies the number of open terrains with ''X'' adjacent open terrains. | + | Open terrain analysis: For each open terrain, count the number of adjacent open terrains. An open terrain has a minimum of 1 adjacent open terrain and a maximum of 8 open terrains. The quantity signifies the number of open terrains with ''X'' adjacent open terrains. The distribution indicates the map difficulty in relation to party movement. |
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+ | Synopsis: | ||
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+ | Streams of Blood is a tight terrain map designed for killing and board control. With only 1 victory square at its heart, parties have to focus on controlling choke points to stifle unit maneuverability and limit line of sights. |
Revision as of 21:33, 6 May 2013
WIP !!!
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|
Open terrain analysis: For each open terrain, count the number of adjacent open terrains. An open terrain has a minimum of 1 adjacent open terrain and a maximum of 8 open terrains. The quantity signifies the number of open terrains with X adjacent open terrains. The distribution indicates the map difficulty in relation to party movement.
Synopsis:
Streams of Blood is a tight terrain map designed for killing and board control. With only 1 victory square at its heart, parties have to focus on controlling choke points to stifle unit maneuverability and limit line of sights.