User talk:FalconGK81
From Card Hunter Wiki
(Difference between revisions)
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Arcane Aura makes it clear that it only affects cards that already do damage. <span style="color: red">PL: card updated</span> | Arcane Aura makes it clear that it only affects cards that already do damage. <span style="color: red">PL: card updated</span> | ||
Made force bolt, force blast and force cone have a purple (arcane) effect in the card illustrations. <span style="color: red">PL: card updated</span> | Made force bolt, force blast and force cone have a purple (arcane) effect in the card illustrations. <span style="color: red">PL: card updated</span> |
Revision as of 17:55, 15 July 2013
Manual updates
From Phaselock: Posting here stuff from beta builds > 1.26. Cards manually edited are also reflected here.
2.34/2.35
Arcane Aura makes it clear that it only affects cards that already do damage. PL: card updated Made force bolt, force blast and force cone have a purple (arcane) effect in the card illustrations. PL: card updated
2.31
Changed name of Healing Burst to Healing Pulse. PL: card updated
2.29
tweaked art on Arcane spray and Surging Blast cards PL: cards updated tweaked Zap cards and other Arcane attack cards to use a uniform purple effect style. PL: Zap, Little Zap, Big Zap, Penetrating Zap, Unstable Bolt, Sorcerous Blast,Sorcerous Bolt, Penetrating Bolt updated Fixed typo on Shambling bash card PL: card updated
2.20
Martyr Blessing only draws on damage from enemy controlled cards. PL: card updated Fixed some punctuation on card flavor text. shortened Spark Inductor card text to fit keyword. PL: card updated
2.19
Renamed Guardian Angel to Lifesaving Block. PL: card updated Clarified Talented Healer rules. PL: card updated Added missing Heal keyword to Healing Burst. PL: card updated modified violent overswing card art to depict bashing weapon PL: card updated
2.16
Whirlwind rules state that it "places" not "moves". PL: card updated Fixed rules text on Retreat. PL: card updated Shift, Team! renamed to Shuffle, Team! PL: card updated Fixed text on Perplexing Ray. PL: card updated Clarified damage/healing order on misguided heal PL: card updated Added "may self target" to greater heal. Fixed Greater Heal keyword. PL: card updated Made Mind Worm a pure Attack card. PL: card updated
2.15
Clarified damage/healing order on misguided heal PL: card updated Added "may self target" to greater heal. Fixed Greater Heal keyword. PL: card updated Made Mind Worm a pure Attack card. PL: card updated
2.10
Team <x> and <x>, Team! cards are now explicitly pushes (i.e. aren't affected by move boosts or nerfs). PL: Run, Team! , Shift, Team! , Team Shift , Walk, Team! , Dash, Team! , Sprint, Team! , Team Run , Scuttle, Team! , Scamper, Team! updated
2.8
Fixed typo on Help the Weak PL: card updated
2.0
Added Stink bomb card art PL: card updated added card art for Bronze Plates PL: card updated
1.30
Fixed Lesser Contagion Text PL: card updated Clarified that Inspiring Presence affects yourself. PL: card updated Fixed Lunging Hack damage type PL: card updated
1.28
Made Mind Worm text a bit clearer. PL: card updated Clarified Firestarter rules text. PL: card updated Talented Healer only draws on play of Heal cards. PL: card updated Fixed lots of typos in Card Flavor text, fixed a couple of card text issues. Added flavor text to cards. Stone Spikes was listed as a melee attack. Changed it to Magic. PL: card updated Fixed art for accelerate time card Added card art for Flowering Fungus PL: card updated
Bot Status
Bot is now running with all card types and is current to build 1.26.
Card Corrections (outstanding)
Armor
Assist
- Soothing Darkness: play effect text contains an interesting (), lol Falcon: Tell the devs the CSV has the duration text inside (), which is different from every other duration inside the text box.
Attack
- Noxious Breath: Effect text has a typo "attached , Poison", the comma shouldn't have a whitespace before it.
Block
- Elemental Resistance: Image has an effect text box, but the card has no effect text.
- Icy Block: Reaction 2 Keep. Likely a typo. Also, "duration 2" in effect text is not formatted as "Duration 2" like all other cards.
- Stuck Arrow: Reaction 2 Keep. Likely a typo.
Boost
Handicap
- Arcane Feedback: Csv says that the "cannot be played" text belongs in the effect text box. PL: highlighted to devs
- Slowed: Flavor text added in 1.23. Csv says that the "cannot be played" text belongs in the effect text box. PL: highlighted to devs
- Superstitious: The wiki says it has "keep", but the image doesn't show it saying "keep". PL: highlighted to devs
- Wimpy: The wiki says it has "keep", but the image doesn't show it saying "keep". PL: highlighted to devs
Hybrid
- Blind Rage: Flavor text added in 1.22. PL: card image doesn't show, highlighted to devs
- Fiery Fist PL:looks like incomplete...2 colors but only 1 effect
Move
Utility
Cards Missing Card Art
- Reactive Trip
- Healing Spores
- Regeneration
- Bronze Punch
- Flapping Lunge
- Flurry of Steel
- Lay Waste
- Long-armed Chop
- Mighty Javelin Throw
- Rock-hard Punch
- Single-head Bite
- Spelldrain Spike
- Spiked Fist
- Stake Missile
- Stone Claws
- Strong Javelin Toss
- Tripping Tail Sweep
- Volley of Thorns
- Ogre Gauntlets
- Accelerate Time
Current Image Addition Suggestions
Armor
- Enabling Aura PL: card not yet implemented
- Greased Armor PL: card not yet implemented
- Made of Stone PL: has empty play effect, card image not captured
Assist
- Blessed Beacon PL: card not yet implemented
- Jump, Soldier! PL: card not yet implemented
- Move it, Soldier! PL: card not yet implemented, card name contains double space
- Over the Top PL: card not yet implemented
- Pact of Healing PL: card not yet implemented
Attack
- Blizzard PL: card not yet implemented
- Crippling Slash PL: card not yet implemented
- Fate Reversal PL: card not yet implemented
- Launching Blow PL: card not yet implemented
- Mesmerising Beacon PL: card not yet implemented
- Painful Beacon PL: card not yet implemented
Block
- Block Link PL: card not yet implemented
- Charmed Block PL: card not yet implemented
- Reactive Smoke Bomb PL: card not yet implemented
- Sticky Bomb PL: card not yet implemented
Boost
- Attractive PL: card not yet implemented
- Spell Train PL: card not yet implemented
Handicap
- Easily Daunted PL: card not yet implemented
- Repulsive PL: card not yet implemented
Hybrid
- Fiery Fists PL: card not yet implemented
- Fiery Incantation PL: card not yet implemented
- Freezing Fists PL: card not yet implemented
- Freezing Incantation PL: card not yet implemented
- Parrying Cut PL: card not yet implemented
- Sparking Fists PL: card not yet implemented
- Sparking Incantation PL: card not yet implemented
Move
- Blaze PL: card not yet implemented
- Scouting Run PL: card not yet implemented