Trait

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#Playing a Trait card does not end the player's turn.
 
#Playing a Trait card does not end the player's turn.
  
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Traits are highly useful and hold strategic importance during gameplay as deck cyclers.
 
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[[Category:Basic Guide]]
 
[[Category:Basic Guide]]

Revision as of 04:33, 10 September 2013

  • In-Game Text: "You must play this card before playing any non Trait card. Playing this card does not end your turn. Draw a card."


Game Effect

Trait is an instruction that includes several special rules for playing a card:

  1. A Trait must be played when it is drawn: on the player's turn, no character in the party may play any card without the Trait keyword until all Traits have been played. If holding more than one Trait card, the player may choose the order in which to play them. (Some Trait cards may be blocked by other cards already in effect, and so will be skipped.)
  2. A player cannot pass while holding a Trait card.
  3. When a Trait card is played, draw another card.
  4. Playing a Trait card does not end the player's turn.

Traits are highly useful and hold strategic importance during gameplay as deck cyclers.

      
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