Frenzy

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<onlyinclude>*In-Game Text: "<span class="keywordtt">Attach to target. Target adds <x> damage to any Melee attacks they play.</span>"
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<onlyinclude>*In-Game Text: "<span class="keywordtt">Add <x> damage to any Melee attack you play or <x-1> damage to any Magic or Projectile attack.</span>"
  
 
</onlyinclude>
 
</onlyinclude>
 
===Game Effect===
 
===Game Effect===
*When a character plays a [[Card Types#Attack Types|Melee attack]] card, add the indicated amount to that card's total damage.
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*When a character plays a card, add the indicated amount to that card's total damage.
  
<onlyinclude>Frenzy works as a reaction that activates when a character uses a [[Card Types#Attack Types|Melee type]] attack. The effect of Frenzy is to increase the total damage that card may perform against the target; when a character has several Frenzy cards to draw upon, each activates in sequence for a cumulative effect. Frenzy triggers before the target checks for defenses.</onlyinclude>
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<onlyinclude>Frenzy works as a reaction that activates when a character uses a damaging attack. The effect of Frenzy is to increase the total damage that card may perform against the target; when a character has several Frenzy cards to draw upon, each activates in sequence for a cumulative effect. Frenzy triggers before the target checks for defenses.</onlyinclude>
  
 
In spite of what the in-game text implies, there are two ways to use Frenzy. The first is indeed through a card [[Attachment|attachment]], when Frenzy will be part of a light colored instruction box. In this case, the attachment must be made before the Frenzy will activate. The second method involves cards that react directly from a character's hand, when Frenzy is part of a dark colored reaction box — in which case it is enough simply to draw and hold the card.
 
In spite of what the in-game text implies, there are two ways to use Frenzy. The first is indeed through a card [[Attachment|attachment]], when Frenzy will be part of a light colored instruction box. In this case, the attachment must be made before the Frenzy will activate. The second method involves cards that react directly from a character's hand, when Frenzy is part of a dark colored reaction box — in which case it is enough simply to draw and hold the card.
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<!-- CONTRIBUTORS: this section is intended for advice that applies throughout the whole game; avoid discussing particular scenarios here. -->
 
<!-- CONTRIBUTORS: this section is intended for advice that applies throughout the whole game; avoid discussing particular scenarios here. -->
  
*Use Frenzy to increase the power of your [[Card Types#Attack Types|Melee]] attacks. Be aware that it does nothing for cards labeled Magic or Projectile.
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*Use Frenzy to increase the power of your attacks.
  
*To maximize the use of Frenzy, you must play as many Melee attacks as possible while you have the bonus.
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*To maximize the use of Frenzy, you must play as many attacks as possible while you have the bonus.
**Equip a character with plenty of Melee cards so that they can draw them when the opportunity comes. Note that some cards with Frenzy must be applied to a different character, so plan accordingly.
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**Equip a character with plenty of attack cards so that they can draw them when the opportunity comes. Note that some cards with Frenzy must be applied to a different character, so plan accordingly.
 
**If your Frenzy must be [[Attachment|attached]] first, try to do so before the target plays any attacks in that round.
 
**If your Frenzy must be [[Attachment|attached]] first, try to do so before the target plays any attacks in that round.
**Frenzy could be wasted if the character does not have sufficient movement to reach Melee range.
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**Frenzy could be wasted if the character does not have line of sight to the enemy.
  
 
*The Frenzy bonus does not count as part of a card's base damage for purposes of following card instructions.
 
*The Frenzy bonus does not count as part of a card's base damage for purposes of following card instructions.
  
 
====Against opponents who use Frenzy:====
 
====Against opponents who use Frenzy:====
*Frenzy is a bonus applied to an attack, so any defenses you have against Melee attacks will help to protect against Frenzy. Perhaps the best defense is to stay out of melee range altogether: no attacks, no boosted damage.
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*Frenzy is a bonus applied to an attack, so any defenses you have against attacks will help to protect against Frenzy. Perhaps the best defense is to stay out of sight altogether: no LoS, no boosted damage.
  
 
*Anything that discards [[Attachment]]s may help against attach style Frenzy.
 
*Anything that discards [[Attachment]]s may help against attach style Frenzy.

Latest revision as of 01:37, 14 December 2014

  • In-Game Text: "Add <x> damage to any Melee attack you play or <x-1> damage to any Magic or Projectile attack."


[edit] Game Effect

  • When a character plays a card, add the indicated amount to that card's total damage.

Frenzy works as a reaction that activates when a character uses a damaging attack. The effect of Frenzy is to increase the total damage that card may perform against the target; when a character has several Frenzy cards to draw upon, each activates in sequence for a cumulative effect. Frenzy triggers before the target checks for defenses.

In spite of what the in-game text implies, there are two ways to use Frenzy. The first is indeed through a card attachment, when Frenzy will be part of a light colored instruction box. In this case, the attachment must be made before the Frenzy will activate. The second method involves cards that react directly from a character's hand, when Frenzy is part of a dark colored reaction box — in which case it is enough simply to draw and hold the card.


[edit] General Strategy

  • Use Frenzy to increase the power of your attacks.
  • To maximize the use of Frenzy, you must play as many attacks as possible while you have the bonus.
    • Equip a character with plenty of attack cards so that they can draw them when the opportunity comes. Note that some cards with Frenzy must be applied to a different character, so plan accordingly.
    • If your Frenzy must be attached first, try to do so before the target plays any attacks in that round.
    • Frenzy could be wasted if the character does not have line of sight to the enemy.
  • The Frenzy bonus does not count as part of a card's base damage for purposes of following card instructions.

[edit] Against opponents who use Frenzy:

  • Frenzy is a bonus applied to an attack, so any defenses you have against attacks will help to protect against Frenzy. Perhaps the best defense is to stay out of sight altogether: no LoS, no boosted damage.
  • Anything that discards Attachments may help against attach style Frenzy.
  • If the Frenzy is held in an enemy's hand, try to force a discard.
    • Some such cards have two separate reactions: triggering the other effect may cause a discard. (This is true of all examples in version Beta 1.22.)
      
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