Immune
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(Created page with "<onlyinclude>*In-Game Text: "<span class="keywordtt">Immune always prevents all damage from the listed damage types.</span>" </onlyinclude> ===Game Effect=== *Immune always ...") |
Latest revision as of 22:29, 14 July 2015
- In-Game Text: "Immune always prevents all damage from the listed damage types."
[edit] Game Effect
- Immune always prevents all damage from the listed damage types.
Immune is a special mechanic designed to prevent all damage from listed damage types. Cards with the Immune keyword usually list damage types that the card bearer is immune to. The damage types include but are not limited to Acid, Arcane, Crushing, Electricity, Fire, Piercing, Poison, Slashing, Everything.