User:Mightymushroom
Hi, around the internet I use the name mightymushroom. I'm currently on the Card Hunter forums and a few other places.
For philosophical reasons, I usually sign my name with a small letter m, but it came out capitalized when I registered here.
--mightymushroom (talk)
I'm also going to use this page for some experiments before transferring them to the main wiki.
There's room for comments at the bottom, please don't overwrite my work. :)
Current Experiment: Create a better card page template
CARD NAME
Card Type(s): CARD TYPE
Effect Type(s): EFFECT TYPE (E.G. MELEE, CRUSHING)
Damage: AMOUNT OF INSTANT DAMAGE
Healing: AMOUNT OF INSTANT HEALING
Armor: AMOUNT OF ARMOR
Block: TYPE OF BLOCK
Movement: AMOUNT OF INSTANT MOVEMENT
Attachment: USE KEYWORD, OR "See Special"
Duration: DURATION OF ATTACHMENT
Reaction: USE KEYWORD OR "See Special"
Reacts to: TRIGGER CONDITION OTHER THAN ARMOR OR BLOCK
Can Target Self: YES/NO
Return to Hand: YES/NO
Special: WRITE OUT ANY NON-KEYWORD TEXT
Card Rarity: RARITY
Flavor Text: WRITE OUT ANY FLAVOR TEXT
Notes: ANY NOTES OR EXPLANATIONS NOT OBVIOUS FROM READING THE CARD
CARD NAME is bestowed by the following items:
LIST AND LINK ITEMS
Comments:
1) In this scheme, common attachments and terrain modification would be noted with their keyword. So for Acid Pool, you would write "Attachment: Acid Terrain" and then link that to the Acid Terrain page, which gives the explanation that acid stops movement, and discards armor and causes 5 damage at the start of a round. Conditions like Stun would work the same way. --mightymushroom
2) I suggest that any lines not used for an individual card should be deleted for a cleaner look. --mightymushroom