The Pools of Slime

From Card Hunter Wiki
Revision as of 05:53, 22 March 2014 by Jarmo (Talk | contribs)

Jump to: navigation, search
The Pools of Slime Intro.png
Number of Scenarios 3
Quests
  • No party deaths
  • All your levels are reduced to 3
  • Party has one health
  • Equip only items with a Drawback card
Unlocked By
Unlocks

Part 1 - Bad Jelly

Win/Loss
The Pools of Slime Part1 Map.png
Victory Stars Loss Stars
6 6
Enemies Quantity
Black Ooze 4
Green Jelly 1
Pre-Battle Description
The mausoleum of the Princes of Frolense was built on top of a network of ancient tunnels and caverns that travel far into the earth. Terrible, unspeakable monstrosities lurk here. This adventure was designed for a party of three characters of level 10 - 12. The Games Master may wish to allow an inexperienced party to take several Non Player Characters with them, although he should be aware that this may affect the delicate balance of the adventure.
Post-Battle Description
Unbowed by your amorphous assailants, you are able to pick through their lumpy remains for undigested treasure. All members of the party are covered in gelatinous slime and organic matter.


Part 2 - Glistening Tunnels

Win/Loss
The Pools of Slime Part2 Map.png
Victory Stars Loss Stars
7 6
Enemies Quantity
Black Ooze 3
Yellow Pudding 2
Green Jelly 1
Pre-Battle Description
This large cavern lies at the top of a sloping corridor. The walls are wet with damp that reflects the light. Green Jellies, Black Oozes, and Yellow Puddings live here. Their lidless eyes fall upon you and they wobble to the attack!
Post-Battle Description
The cavern contains several small pools of liquid inhabited by blind fish. These are edible, if unpleasant to taste. The water itself seems to sparkle with an unnatural light. Investigation yields little except further proof that this is a strange and unsettling place.


Part 3 - Coffins of Slime

Win/Loss
The Pools of Slime Part3 Map.png
Victory Stars Loss Stars
9 6
Enemies Quantity
Green Jelly 2
Yellow Pudding 3
Zombie 4
Pre-Battle Description
The final room is a crypt. There are two large coffins at the western end of the room. They are guarded by zombies, who turn and groan at you as you enter. There are also Yellow Puddings and a Green Jelly, apparently residing in the coffins.
Post-Battle Description
After an exhausting and gooey battle, victory is finally yours over the sticky tomb guardians. You ransack the coffins for treasure. The afterlife will now be undoubtedly poorer for their exorcised inhabitants.

      
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Tools