Hints
From Card Hunter Wiki
(Difference between revisions)
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+ | #"The ""unused"" filter in the shop allows you to see which items you can safely sell because they are not in use." | ||
+ | #The deck builder has lots of filter and sort options to allow you to organise your collection. | ||
+ | #"The ""usable"" filter in the deck builder shows you which items your current character can use." | ||
#Characters can't block if attacked from behind. | #Characters can't block if attacked from behind. | ||
#Armor without the Keep keyword is discarded after use. | #Armor without the Keep keyword is discarded after use. | ||
− | |||
#Ranked multiplayer is a great way to win new items! | #Ranked multiplayer is a great way to win new items! | ||
#The player who passes first at the end of a round gets to go first next round. | #The player who passes first at the end of a round gets to go first next round. | ||
#Each character always draws one of their default racial move cards each round. | #Each character always draws one of their default racial move cards each round. | ||
#You can turn on the spot by playing a move card and not moving. | #You can turn on the spot by playing a move card and not moving. | ||
− | #In multiplayer, characters are always level 18, to even the playing field. | + | #"In multiplayer, characters are always level 18, to even the playing field." |
#Casual multiplayer games don't count towards your rating. | #Casual multiplayer games don't count towards your rating. | ||
#You can replay completed adventures once every day. | #You can replay completed adventures once every day. | ||
#Cards in your hand with an eye icon above them are visible to your opponent. | #Cards in your hand with an eye icon above them are visible to your opponent. | ||
− | #If you leave the loot screen before taking your loot, it will still go into your collection. | + | #"If you leave the loot screen before taking your loot, it will still go into your collection." |
− | #Holding down the Ctrl key while you | + | #Holding down the Ctrl key while you play a card allows you to attack friends or assist enemies. |
− | #When both players pass, the round ends. | + | #"When both players pass, the round ends." |
#A new terrain attachment will replace an existing one. | #A new terrain attachment will replace an existing one. | ||
− | #If an attachment card is used on a character that already has three attachments, it will replace the oldest one. | + | #"If an attachment card is used on a character that already has three attachments, it will replace the oldest one." |
− | #When a monster figure turns grey, it cannot attack until next turn. | + | #"When a monster figure turns grey, it cannot attack until next turn." |
#You can right-click on a square to check what kind of terrain it contains. | #You can right-click on a square to check what kind of terrain it contains. | ||
#The Armory restocks its items for sale every day. | #The Armory restocks its items for sale every day. | ||
− | #Cards in a character's hand are arranged from left to right, in order of newest to oldest. | + | #"Cards in a character's hand are arranged from left to right, in order of newest to oldest." |
− | #Enemy armor cards a problem? Try using cards that force them to discard, like Wavering Faith. | + | #"Enemy armor cards a problem? Try using cards that force them to discard, like Wavering Faith." |
#It can be wise to use your weaker attacks to draw out the enemy's block cards before using your stronger attacks. | #It can be wise to use your weaker attacks to draw out the enemy's block cards before using your stronger attacks. | ||
− | #To confound Wizards, hide behind blocking terrain. | + | #"To confound Wizards, hide behind blocking terrain." |
#Pay close attention to how many cards an enemy character has left. No cards means no defences! | #Pay close attention to how many cards an enemy character has left. No cards means no defences! | ||
− | #If a black drawback cards is a Trait, it replaces itself. This can make up for the drawback! | + | #"If a black drawback cards is a Trait, it replaces itself. This can make up for the drawback!" |
− | #When faced with many foes, Burst cards and Chops are your friends! | + | #"When faced with many foes, Burst cards and Chops are your friends!" |
#An enemy with no move cards can't escape a terrain attachment! | #An enemy with no move cards can't escape a terrain attachment! | ||
− | #The color of a card's title bar indicates its power: black, paper, bronze, silver, gold, green and purple. | + | #"The color of a card's title bar indicates its power: black, paper, bronze, silver, gold, green and purple." |
− | #Cards can be common, uncommon or rare. Items can be common, uncommon, rare, epic or legendary! | + | #"Cards can be common, uncommon or rare. Items can be common, uncommon, rare, epic or legendary!" |
#The color of a card indicates its type. Multi-colored cards do more than one thing at once. | #The color of a card indicates its type. Multi-colored cards do more than one thing at once. | ||
#You can press the spacebar to zoom a card or an item. | #You can press the spacebar to zoom a card or an item. | ||
#Right click on an item to see details of its card suite. | #Right click on an item to see details of its card suite. | ||
− | #Power Tokens come in various levels. You can always use a more powerful | + | #Power Tokens come in various levels. You can always use a more powerful Token in place of a less powerful one. |
#You can speed up or slow down the game via the animation slider in the options panel. | #You can speed up or slow down the game via the animation slider in the options panel. | ||
− | #Your progress is always saved. However, you'll lose your current battle if you quit the game. | + | #"Your progress is always saved. However, you'll lose your current battle if you quit the game." |
#Pizza can be converted to gold. Click the plus button next to your gold count. | #Pizza can be converted to gold. Click the plus button next to your gold count. | ||
+ | #Use the Store/Retrieve button in your keep to manage multiple parties. | ||
+ | #If you mouse-over a character you can see which way they are facing and where they can be seen from. |
Revision as of 17:58, 15 July 2013
- "The ""unused"" filter in the shop allows you to see which items you can safely sell because they are not in use."
- The deck builder has lots of filter and sort options to allow you to organise your collection.
- "The ""usable"" filter in the deck builder shows you which items your current character can use."
- Characters can't block if attacked from behind.
- Armor without the Keep keyword is discarded after use.
- Ranked multiplayer is a great way to win new items!
- The player who passes first at the end of a round gets to go first next round.
- Each character always draws one of their default racial move cards each round.
- You can turn on the spot by playing a move card and not moving.
- "In multiplayer, characters are always level 18, to even the playing field."
- Casual multiplayer games don't count towards your rating.
- You can replay completed adventures once every day.
- Cards in your hand with an eye icon above them are visible to your opponent.
- "If you leave the loot screen before taking your loot, it will still go into your collection."
- Holding down the Ctrl key while you play a card allows you to attack friends or assist enemies.
- "When both players pass, the round ends."
- A new terrain attachment will replace an existing one.
- "If an attachment card is used on a character that already has three attachments, it will replace the oldest one."
- "When a monster figure turns grey, it cannot attack until next turn."
- You can right-click on a square to check what kind of terrain it contains.
- The Armory restocks its items for sale every day.
- "Cards in a character's hand are arranged from left to right, in order of newest to oldest."
- "Enemy armor cards a problem? Try using cards that force them to discard, like Wavering Faith."
- It can be wise to use your weaker attacks to draw out the enemy's block cards before using your stronger attacks.
- "To confound Wizards, hide behind blocking terrain."
- Pay close attention to how many cards an enemy character has left. No cards means no defences!
- "If a black drawback cards is a Trait, it replaces itself. This can make up for the drawback!"
- "When faced with many foes, Burst cards and Chops are your friends!"
- An enemy with no move cards can't escape a terrain attachment!
- "The color of a card's title bar indicates its power: black, paper, bronze, silver, gold, green and purple."
- "Cards can be common, uncommon or rare. Items can be common, uncommon, rare, epic or legendary!"
- The color of a card indicates its type. Multi-colored cards do more than one thing at once.
- You can press the spacebar to zoom a card or an item.
- Right click on an item to see details of its card suite.
- Power Tokens come in various levels. You can always use a more powerful Token in place of a less powerful one.
- You can speed up or slow down the game via the animation slider in the options panel.
- "Your progress is always saved. However, you'll lose your current battle if you quit the game."
- Pizza can be converted to gold. Click the plus button next to your gold count.
- Use the Store/Retrieve button in your keep to manage multiple parties.
- If you mouse-over a character you can see which way they are facing and where they can be seen from.