The Tomb of Tvericus

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m (optimized adv images (png -> jpg), fixed mob info, descriptions & VP stars)
 
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{{Adventurepage
 
{{Adventurepage
  | name={{{PAGENAME}}}
+
  | name={{PAGENAME}}
  | num_sections=4
+
  | num_scenarios=4
 
  | level=12
 
  | level=12
  | quest1=No party deaths.
+
  | quest1 = {{NoDeathsQuest}}
  | quest2=All your levels are reduced to 4.
+
  | quest2 = {{LvltoNumQuest|4}}
  | quest3=Party has one health.
+
  | quest3 = {{1HpQuest}}
  | quest4=Equip only items with a Drawback card.
+
  | quest4 = {{DrawbackQuest}}
  | splash_screen=The Tomb of Tvericus Intro.png
+
  | splash_screen=Tomb of Tvericus.jpg
  | unlocked_by=The Pools of Slime
+
  | prereq1=ADVLVL12
| unlocks1=Tree Forts of the Goblin King
+
  | comp1=ADVLVL13
| unlocks2=The Jewel of Alet Zhav
+
  | comp2=ADVLVL14
| unlocks3=Shrine of the Astral Guardians
+
  | comp3=TVERDONE
  | unlocks4=High Mountain Pass
+
  | scenario1=
  | unlocks5=Citrine Demon Portal
+
   {{Scenario
  | unlocks6=Lord Batford's Manor
+
  | section1=
+
   {{Adventuresection
+
 
     | number=1
 
     | number=1
     | title=Bad Jelly
+
     | title=Graveyard
     | pre_description=The mausoleum of the Princes of Frolense was built on top of a network of ancient tunnels and caverns that travel far into the earth.  Terrible, unspeakable monstrosities lurk here.  This adventure was designed for a party of three characters of level 10 - 12.  The Games Master may wish to allow an inexperienced party to take several Non Player Characters with them, although he should be aware that this may affect the delicate balance of the adventure.
+
     | pre_description=Legend has it that the entrance to the Crypts of Alet Zhav is through a coffin-bottom, in the Black Mausoleum of Nazg Hodeth. A pall of unnatural gloom lies upon the boneyard, and as you approach the mausoleum, the ground erupts! Zombies, fresh from the earth and emitting tortured groans, shamble forward to attack!
     | post_description=Unbowed by your amorphous assailants, you are able to pick through their lumpy remains for undigested treasure. All members of the party are covered in gelatinous slime and organic matter.
+
     | post_description=All is quiet in the boneyard after your victory. You leave the Zombies to rot in peace, you hope for good this time...
     | raw_map=The Pools of Slime Part1 Map.png
+
     | raw_map=The Tomb of Tvericus Part1 Map.jpg
     | victory_stars=6
+
     | victory_stars=10
 
     | loss_stars=6
 
     | loss_stars=6
     | mob1=[[Gelatinous_Creatures#Black Ooze|Black Ooze ]]  
+
     | mob1=[[Zombie|Zombies]]
     | mob1_quantity=4
+
     | mob1_quantity=5
     | mob2=[[Gelatinous_Creatures#Green Jelly|Green Jelly]]
+
     | mob2=[[Zombie|More Zombies]]
     | mob2_quantity=1
+
     | mob2_quantity=5
 
   }}
 
   }}
  | section2=
+
  | scenario2=
   {{Adventuresection
+
   {{Scenario
 
     | number=2
 
     | number=2
     | title=Glistening Tunnels
+
     | title=Mausoleum
     | pre_description=This large cavern lies at the top of a sloping corridor.  The walls are wet with damp that reflects the light. Green Jellies, Black Oozes, and Yellow Puddings live here.  Their lidless eyes fall upon you and they wobble to the attack!
+
     | pre_description=Having dispatched the graveyard Zombies, you slowly open the door to the Black Mausoleum. If the rumors are true, the stairway down to the crypts lies in the bottom of a large coffin. But no sooner have you stepped inside than a group of Armored Skeletons unsheathe their swords and rattle their bones menacingly...
     | post_description=The cavern contains several small pools of liquid inhabited by blind fish. These are edible, if unpleasant to taste.  The water itself seems to sparkle with an unnatural light. Investigation yields little except further proof that this is a strange and unsettling place.
+
     | post_description=The Armored Skeletons lie shattered, their grinning skulls quietened by your weapons and spells. Now the stairway to the under-crypts yawns like a black mouth to swallow you...
     | raw_map=The Pools of Slime Part2 Map.png
+
     | raw_map=The Tomb of Tvericus Part2 Map.jpg
     | victory_stars=7
+
     | victory_stars=6
 
     | loss_stars=6
 
     | loss_stars=6
     | mob1=[[Gelatinous_Creatures#Black Ooze|Black Ooze ]]  
+
     | mob1=[[Armored Skeleton|Armored Skeleton]]
     | mob1_quantity=3
+
     | mob1_quantity=1
     | mob2=[[Gelatinous_Creatures#Yellow Pudding|Yellow Pudding]]
+
     | mob2=[[Armored Skeleton|Armored Skeleton]]
     | mob2_quantity=2
+
     | mob2_quantity=1
     | mob3=[[Gelatinous_Creatures#Green Jelly|Green Jelly]]
+
     | mob3=[[Armored Skeleton|Armored Skeleton]]
 
     | mob3_quantity=1
 
     | mob3_quantity=1
 
   }}
 
   }}
  | section3=
+
  | scenario3=
   {{Adventuresection
+
   {{Scenario
 
     | number=3
 
     | number=3
     | title=Coffins of Slime
+
     | title=Narthex
     | pre_description=The final room is a crypt. There are two large coffins at the western end of the room.  They are guarded by zombies, who turn and groan at you as you enter. There are also Yellow Puddings and a Green Jelly, apparently residing in the coffins.
+
     | pre_description=The stairway beneath the coffin is narrow, the walls slick with slime. It winds downward into the black crypts, before emptying abruptly into a large high-vaulted foyer. It appears that some undead inhabitants of the crypts, despite being long-dead, have arrived to greet you. Prepare to face both Skeletons and disgusting Festering Zombies!
     | post_description=After an exhausting and gooey battle, victory is finally yours over the sticky tomb guardiansYou ransack the coffins for treasure.  The afterlife will now be undoubtedly poorer for their exorcised inhabitants.
+
    | post_description=Skeletons that trouble the living are bad enough, but you hope you've seen the last of those putrescent Festering Zombies...
     | raw_map=The Pools of Slime Part3 Map.png
+
     | raw_map=The Tomb of Tvericus Part3 Map.jpg
 +
    | victory_stars=6
 +
    | loss_stars=6
 +
    | num_victory_squares=6
 +
    | mob1=[[Skeleton Warrior|Skeleton Warrior]]
 +
    | mob1_quantity=3
 +
    | mob2=[[Festering Zombie|Festering Zombie ]]
 +
    | mob2_quantity=3
 +
  }}
 +
| scenario4=
 +
  {{Scenario
 +
    | number=4
 +
    | title=Tomb of Tvericus
 +
    | pre_description=Adjacent to the Burning Temple is a large sepulcher of particular opulence.  A plaque above the door proclaims this to be the resting place of the famous gigantic warrior TvericusPerhaps disturbed by the commotion next door, the fleshless Tvericus has risen to his feet, accompanied by an animated honor guardHe roars in anger at your brazen trespass. 
 +
    | post_description=The hulking Tvericus has now been put down, but though you've done the world a service, he was not your quarry... Alet Zhav seems to have eluded your grasp for the time being. Nevertheless, you help yourself to his treasure!
 +
     | raw_map=The Tomb of Tvericus Part4 Map.jpg
 
     | victory_stars=9
 
     | victory_stars=9
 
     | loss_stars=6
 
     | loss_stars=6
     | mob1=[[Gelatinous_Creatures#Green Jelly|Green Jelly]]
+
     | mob1=[[Tvericus|Tvericus]]
     | mob1_quantity=2
+
     | mob1_quantity=1
     | mob2=[[Gelatinous_Creatures#Yellow Pudding|Yellow Pudding]]
+
     | mob2=[[Skeleton Warrior|Skeleton Warrior]]
 
     | mob2_quantity=3
 
     | mob2_quantity=3
     | mob3=[[Undead#Zombie|Zombie]]
+
     | mob3=[[Zombie|Zombie Mob]]
 
     | mob3_quantity=4
 
     | mob3_quantity=4
 +
    | hint1=Tvericus has the typical skeletal defensive card Only Bones.  Blunt weapons or ample armor removal is advised.
 +
    | hint2=Tvericus' deck also has the handicap card Large Weapon.  Luring him near blocking terrain while this is active will make roughly half his attacks miss for two turns.
 +
    | hint3=The map itself has a lot of difficult terrain that can be used to help slow the movement of Tvericus and the skeletons.
 +
    | hint4=Tvericus has fairly limited move cards, so slows and halts may allow ranged attacks to whittle him down.
 
   }}
 
   }}
 
}}
 
}}

Latest revision as of 13:32, 9 August 2015

Tomb of Tvericus.jpg
Number of Scenarios 4
Quests
  • No party deaths
  • All your levels are reduced to 4
  • Party has one health
  • Equip only items with a Drawback card
Unlocked By
The Pools of Slime
Unlocks
High Mountain Pass, Shrine of the Astral Guardians, The Songsword Tavern
Citrine Demon Portal, Lord Batford's Manor
The Jewel of Alet Zhav, Tree Forts of the Goblin King

[edit] Part 1 - Graveyard

Win/Loss
The Tomb of Tvericus Part1 Map.jpg
Victory Stars Loss Stars
10 6
Enemies Quantity
Zombies 5
More Zombies 5
Pre-Battle Description
Legend has it that the entrance to the Crypts of Alet Zhav is through a coffin-bottom, in the Black Mausoleum of Nazg Hodeth. A pall of unnatural gloom lies upon the boneyard, and as you approach the mausoleum, the ground erupts! Zombies, fresh from the earth and emitting tortured groans, shamble forward to attack!
Post-Battle Description
All is quiet in the boneyard after your victory. You leave the Zombies to rot in peace, you hope for good this time...


[edit] Part 2 - Mausoleum

Win/Loss
The Tomb of Tvericus Part2 Map.jpg
Victory Stars Loss Stars
6 6
Enemies Quantity
Armored Skeleton 1
Armored Skeleton 1
Armored Skeleton 1
Pre-Battle Description
Having dispatched the graveyard Zombies, you slowly open the door to the Black Mausoleum. If the rumors are true, the stairway down to the crypts lies in the bottom of a large coffin. But no sooner have you stepped inside than a group of Armored Skeletons unsheathe their swords and rattle their bones menacingly...
Post-Battle Description
The Armored Skeletons lie shattered, their grinning skulls quietened by your weapons and spells. Now the stairway to the under-crypts yawns like a black mouth to swallow you...


[edit] Part 3 - Narthex

Win/Loss
The Tomb of Tvericus Part3 Map.jpg
Victory Stars Loss Stars Victory Squares
6 6 6
Enemies Quantity
Skeleton Warrior 3
Festering Zombie 3
Pre-Battle Description
The stairway beneath the coffin is narrow, the walls slick with slime. It winds downward into the black crypts, before emptying abruptly into a large high-vaulted foyer. It appears that some undead inhabitants of the crypts, despite being long-dead, have arrived to greet you. Prepare to face both Skeletons and disgusting Festering Zombies!
Post-Battle Description
Skeletons that trouble the living are bad enough, but you hope you've seen the last of those putrescent Festering Zombies...


[edit] Part 4 - Tomb of Tvericus

Win/Loss
The Tomb of Tvericus Part4 Map.jpg
Victory Stars Loss Stars
9 6
Enemies Quantity
Tvericus 1
Skeleton Warrior 3
Zombie Mob 4
Pre-Battle Description
Adjacent to the Burning Temple is a large sepulcher of particular opulence. A plaque above the door proclaims this to be the resting place of the famous gigantic warrior Tvericus. Perhaps disturbed by the commotion next door, the fleshless Tvericus has risen to his feet, accompanied by an animated honor guard. He roars in anger at your brazen trespass.
Post-Battle Description
The hulking Tvericus has now been put down, but though you've done the world a service, he was not your quarry... Alet Zhav seems to have eluded your grasp for the time being. Nevertheless, you help yourself to his treasure!
Hints
  • Tvericus has the typical skeletal defensive card Only Bones. Blunt weapons or ample armor removal is advised.
  • Tvericus' deck also has the handicap card Large Weapon. Luring him near blocking terrain while this is active will make roughly half his attacks miss for two turns.
  • The map itself has a lot of difficult terrain that can be used to help slow the movement of Tvericus and the skeletons.
  • Tvericus has fairly limited move cards, so slows and halts may allow ranged attacks to whittle him down.

      
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