Wizard
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+ | A '''Wizard''' is a crafty spellcaster who commands elemental forces in battle, from the pure energy of the {{K|Arcane}} to searing {{K|Fire}} and {{K|Acid}}. Typically, they must study long and hard to learn such incantions and so their physical strength suffers compared to other adventurers. Yet why would a Wizard choose to contest with brawn when he or she musters many of the longest range attacks in the land? | ||
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+ | [[File:ElfWizardF01A.png|frameless|Elf Wizard]][[File:HumanWizardM01A.png|frameless|Human Wizard]][[File:DwarfWizardM01A.png|frameless|Dwarf Wizard]] | ||
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+ | ====Wizards by race==== | ||
+ | '''Elf''' | ||
+ | * "Elven Wizards are renowned for their ability to annoy by casting spells from afar. Their natural mobility lets them dance out of danger more often than not. At higher levels, their Elven Skills accentuate this mobility even further." | ||
+ | * Elven Wizards begin with only 8 HP and gain 1 the next level and every other level thereafter. (No gain at level 3, 5, 7, etc.) | ||
+ | '''Human''' | ||
+ | * "Human Wizards manipulate and damage from afar. They have a good balance of mobility and toughness and at higher levels get access to the Human tactical planning Skills." | ||
+ | * Human Wizards begin with 10 HP and gain 1 on a little less than two out of every three levels. (No gain at level 4, 7, 10, 12, 14, 17) | ||
+ | '''Dwarf''' | ||
+ | * "Dwarven Wizards usually come out best in a ranged fight due to their high health. However, they may have trouble staying out of melee range due to their slow movement. At higher levels, they can resist magic and shrug off damage." | ||
+ | * Dwarven Wizards begin with 13 HP and gain 1 except on every fifth level. (No gain at level 6, 11, 16, etc.) | ||
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+ | ===Wizard equipment=== | ||
+ | All Wizards begin with a [[:Category:Staff|Staff]] slot, an [[:Category:Arcane Item|Arcane Item]] slot, and [[:Category:Boots|Boots]]. They start with a {{I|Beginner's Staff}} equipped. | ||
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+ | * At level 2 they start using a second [[:Category:Arcane Item|Arcane Item]]. | ||
+ | * At level 3 they learn an [[:Category:Arcane Skill|Arcane Skill]] [[Arcane Skills|(table)]]. | ||
+ | * At level 4 they don a set of [[:Category:Robe|Robes]]. | ||
+ | * At level 5 they wield still another [[:Category:Arcane Item|Arcane Item]]. | ||
+ | * At level 6 they unlock their Racial Skill abilities, whether ([[:Category:Human Skill|Human]] [[Human Skills|(table)]], [[:Category:Elf Skill|Elf]] [[Elf Skills|(table)]], or [[:Category:Dwarf Skill|Dwarf]] [[Dwarf Skills|(table)]]). | ||
+ | * At level 7 they pick up a second [[:Category:Staff|Staff]]. | ||
+ | * And at level 8 their final slot is for a fourth, yes fourth, [[:Category:Arcane Item|Arcane Item]]. | ||
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+ | ===Wizard Health Table=== | ||
+ | {{WizardHealthTable}} | ||
+ | [[Category:Character Class]] |
Latest revision as of 01:59, 2 September 2013
A Wizard is a crafty spellcaster who commands elemental forces in battle, from the pure energy of the Arcane to searing Fire and Acid . Typically, they must study long and hard to learn such incantions and so their physical strength suffers compared to other adventurers. Yet why would a Wizard choose to contest with brawn when he or she musters many of the longest range attacks in the land?
[edit] Wizards by race
Elf
- "Elven Wizards are renowned for their ability to annoy by casting spells from afar. Their natural mobility lets them dance out of danger more often than not. At higher levels, their Elven Skills accentuate this mobility even further."
- Elven Wizards begin with only 8 HP and gain 1 the next level and every other level thereafter. (No gain at level 3, 5, 7, etc.)
Human
- "Human Wizards manipulate and damage from afar. They have a good balance of mobility and toughness and at higher levels get access to the Human tactical planning Skills."
- Human Wizards begin with 10 HP and gain 1 on a little less than two out of every three levels. (No gain at level 4, 7, 10, 12, 14, 17)
Dwarf
- "Dwarven Wizards usually come out best in a ranged fight due to their high health. However, they may have trouble staying out of melee range due to their slow movement. At higher levels, they can resist magic and shrug off damage."
- Dwarven Wizards begin with 13 HP and gain 1 except on every fifth level. (No gain at level 6, 11, 16, etc.)
[edit] Wizard equipment
All Wizards begin with a Staff slot, an Arcane Item slot, and Boots. They start with a Beginner's Staff equipped.
- At level 2 they start using a second Arcane Item.
- At level 3 they learn an Arcane Skill (table).
- At level 4 they don a set of Robes.
- At level 5 they wield still another Arcane Item.
- At level 6 they unlock their Racial Skill abilities, whether (Human (table), Elf (table), or Dwarf (table)).
- At level 7 they pick up a second Staff.
- And at level 8 their final slot is for a fourth, yes fourth, Arcane Item.
[edit] Wizard Health Table
Level | Elf Wizard | Human Wizard | Dwarf Wizard | Item Slots | Level | Elf Wizard | Human Wizard | Dwarf Wizard | |
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1 | 8 | 10 | 12 | Staff, Arcane Item, Boots | 26 | 21 | 26 | 31 | |
2 | 9 | 11 | 13 | Additional Arcane Item | 27 | 21 | 26 | 32 | |
3 | 9 | 12 | 14 | Additional Arcane Skill | 28 | 22 | 27 | 32 | |
4 | 10 | 12 | 15 | Additional Robe | 29 | 22 | 28 | 33 | |
5 | 10 | 13 | 15 | Additional Arcane Item | 30 | 23 | 28 | 34 | |
6 | 11 | 14 | 16 | Additional Racial Skill | 31 | 23 | 29 | 35 | |
7 | 11 | 14 | 17 | Additional Staff | 32 | 24 | 29 | 35 | |
8 | 12 | 15 | 18 | Additional Arcane Item | 33 | 24 | 30 | 36 | |
9 | 12 | 15 | 18 | 34 | 25 | 31 | 37 | ||
10 | 13 | 16 | 19 | 35 | 25 | 31 | 37 | ||
11 | 13 | 17 | 20 | 36 | 26 | 32 | 38 | ||
12 | 14 | 17 | 21 | 37 | 26 | 33 | 39 | ||
13 | 14 | 18 | 21 | 38 | 27 | 33 | 40 | ||
14 | 15 | 18 | 22 | 39 | 27 | 34 | 40 | ||
15 | 15 | 19 | 23 | 40 | 28 | 34 | 41 | ||
16 | 16 | 20 | 24 | 41 | 28 | 35 | 42 | ||
17 | 16 | 20 | 24 | 42 | 29 | 36 | 43 | ||
18 | 17 | 21 | 25 | 43 | 29 | 36 | 43 | ||
19 | 17 | 22 | 26 | 44 | 30 | 37 | 44 | ||
20 | 18 | 22 | 26 | 45 | 30 | 37 | 45 | ||
21 | 18 | 23 | 27 | 46 | 31 | 38 | 46 | ||
22 | 19 | 23 | 28 | 47 | 31 | 39 | 46 | ||
23 | 19 | 24 | 29 | 48 | 32 | 39 | 47 | ||
24 | 20 | 25 | 29 | 49 | 32 | 40 | 48 | ||
25 | 20 | 25 | 30 | 50 | 32 | 40 | 48 |