Penetrating

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<onlyinclude>*In-Game Text: "Ignore Armor when applying damage unless that Armor prevents all damage."
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<onlyinclude>*In-Game Text: "<span class="keywordtt">Ignore Armor when applying damage unless that Armor prevents all damage.</span>"
  
 
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Latest revision as of 00:32, 5 April 2013

  • In-Game Text: "Ignore Armor when applying damage unless that Armor prevents all damage."


[edit] Game Effect

  • Damage cannot be reduced by an Armor card unless that card's effect completely prevents damage of the associated type.

Penetrating causes the target's defense check to skip cards with the Armor keyword. The Armor reaction simply never triggers. However not all Armor cards rely on the Armor keyword. If the card's instructions say that the card "always prevents all damage" or some similar phrase, then that instruction still applies.


[edit] General Strategy

  • Penetrating is a specific counter to the Armor keyword. There is no benefit against any other type of defense.
  • Consider the relative power of your cards when deciding whether to equip Penetrating. Very strong attacks may do more damage even after the armor reduction than you could achieve with penetrating yet weaker cards.

[edit] Against opponents who use Penetrating:

  • Penetrating attacks ignore an Armor defense. Keep out of range if you can, and equip other types of defense as necessary. If the enemy has a varied deck, your armor is still useful against regular attacks.
      
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