Cantrip
From Card Hunter Wiki
(Difference between revisions)
(Keyword detail page) |
|||
Line 1: | Line 1: | ||
− | <onlyinclude>*In-Game Text: "Take another turn after playing this card." | + | <onlyinclude>*<span class="keywordtt">In-Game Text: "Take another turn after playing this card.</span>" |
</onlyinclude> | </onlyinclude> |
Revision as of 00:22, 5 April 2013
- In-Game Text: "Take another turn after playing this card."
Game Effect
Cantrip changes the ordinary passage of turns. Instead of switching to the opponent after a card is finished, the player who uses a Cantrip gets a new turn and may play any available card or pass.
General Strategy
- Take two turns in a row! Particularly useful for gaining position just before attacking.
- When an opponent has passed, playing a cantrip card counts as not passing on the next turn, denying your opponent the initiative in the next round (at least temporarily).