Cantrip

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  • In-Game Text: "Take another turn after playing this card."


[edit] Game Effect

Cantrip changes the ordinary passage of turns. Instead of switching to the opponent after a card is finished, the player who uses a Cantrip gets a new turn and may play any available card or pass.


[edit] General Strategy

  • Take two turns in a row! Particularly useful for gaining position just before attacking.
  • When an opponent has passed, playing a cantrip card counts as not passing on the next turn, denying your opponent the initiative in the next round (at least temporarily).
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