Burning

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  • In-Game Text: "Attach to target. At the start of each turn, target takes <x> points of Fire damage."


Game Effect

(Card Hunter distinguishes between "rounds" and "turns." As of this writing, the in-game text refers to the wrong one.)
Burning works by attaching to a target character(s). At the start of each round before drawing new cards, the attachment triggers and causes Fire damage to that character in the amount given. This damage may be mitigated by Armor. See the Attachment page for general information on that mechanic.


General Strategy

  • Burning is a fairly straightforward effect. Use it to cause damage over time.
  • Strongly consider leaving weak enemies to burn to death unless they pose a grave threat to one of your characters. Don't pile unnecessary damage on an enemy that won't last.
  • Like all attachments, using another copy of a card replaces the one already attached, in effect preventing the damage Burning would have done. This applies to cards by name, not to similar quantities of burning.
      
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