Form
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- In-Game Text: "Attach this card to yourself, discard all other Form cards attached to you, and swap your figure to match your new Form."
Contents |
[edit] Game Effect
- Attach this card to yourself, discard all other Form cards attached to you, and swap your figure to match your new Form.
Castle Mitternacht introduced four different Form cards: Ethereal Form (Spirit), Lycanthropic Form (Werewolf), Vampiric Form and Zombie Form.
[edit] Form Figures
[edit] Form Cards
Any time a character would draw from one's own deck while a Form card is attached, the character instead draws randomly from the Form's associated pool of cards. Forms don't have decks (like monsters have decks), but rather have an equal chance to draw any of their cards (like Laser Malfunction cards). Therefore, each time a card is drawn, the three Boost Forms can draw any of their thirteen cards, and the Zombie Handicap Form can draw any of its seven cards – even repeatedly.
[edit] Ethereal (Spirit) Card Pool
- Ethereal Form
- Creature of the Night
- Traveling Curse
- Fly
- Curse of Fragility
- Unholy Curse
- Doom
- Memory Loss
- Boo!
- Beam of Hate
- Acid Jet
- Ancient Grudge
- Hex of Dissolution
[edit] Lycanthropic (Werewolf) Card Pool
- Lycanthropic Form
- Creature of the Night
- Mad Dog
- Howl
- Monstrous Hide
- Prowl
- Mighty Charge
- Lunging Bite
- Vicious Thrust
- Vicious Bite
- Massive Jaws
- Sundering Strike
- All Out Attack
[edit] Vampiric Card Pool
- Vampiric Form
- Creature of the Night
- Loner
- Flight Aura
- Prowl
- Swarm of Bats
- Avenging Touch
- Spear of Darkness
- Consuming Touch
- Enervating Touch
- Vampire's Kiss
- Invigorating Touch
- Sneaky Bloodsuck