The Jewel of Alet Zhav

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(This adventure is poorly designed.)
 
m (optimized adv images (png -> jpg), fixed mob info, descriptions & VP stars)
 
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The most annoying adventure in the game.
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{{Adventurepage
 
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| name={{PAGENAME}}
Fight 1: Zombies. They will mob you and use Zombie Mob. An elf wizard can run away and auto-win, everyone else dies.
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| num_scenarios=4
 
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| level=13
Fight 2: Burning Skeletons. Don't forget to switch all your weapons! Chops work great against zombies, not so much against skeletons.
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| splash_screen=Alet Zhav.jpg
 
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| prereq1=TVERDONE
Fight 3: More Zombies. Oops, switch weapons back! You start surrounded so the threat of being mobbed is back, plus it's harder to run around.
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| comp1=ADVLVL14
 
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| comp2=ADVLVL15
Fight 4: Alet Zahv. Wow is this fight stacked. 2 Skeletons to keep you honest, several tough zombies, and a necromancer who drops range spells and Cave In / Mud Pit. Oh, and it's a victory square scenario. Run forward to claim the squares, get mown down by damage spell after damage spell. Hang back, he drops a cave in and you can't get there in time. Pretty much just keep reloading until you get lucky.
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| quest1 = {{NoDeathsQuest}}
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| quest2 = {{LvltoNumQuest|5}}
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| quest3 = {{1HpQuest}}
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| quest4 = {{DrawbackQuest}}
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| scenario1=
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  {{Scenario
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    | number=1
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    | title=Zombie Pit
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    | pre_description=Returning to the tomb of Tvericus with excavation gear, you begin to dig your way into Alet Zhav’s chambers below. As you toil, you trigger a magical ward, and your tunnel floor crumbles! You tumble downward and are unceremoniously deposited in a large natural cavern. The rank smell of Zombies is nearly overpowering, and the groans of the dead come from all directions…
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    | post_description=All around you lie the remains of Zombies, up from which now wafts a reek even more foul than what they emanated in their unlife. You desperately search for an exit from this abattoir of necromancy!
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    | raw_map=The Jewel of Alet Zhav Part1 Map.jpg
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    | victory_stars=12
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    | loss_stars=6
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    | mob1=[[Zombie| Zombies]]
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    | mob1_quantity=4
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    | mob2=[[Zombie| More Zombies]]
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    | mob2_quantity=4
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    | mob3=[[Zombie| Zombie Mob]]
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    | mob3_quantity=4
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  }}
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| scenario2=
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  {{Scenario
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    | number=2
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    | title=Burning Temple
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    | pre_description=After some searching, you find a small hidden passage leading from the Zombie pit. It leads through the putrid darkness for a hundred yards or more before you see a red glow up ahead, and hear a faint chanting. You emerge into some sort of fire temple, where a group of blazing Skeletons is enacting an ancient rite of destruction. They are not pleased about the interruption.
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    | post_description=Though the Burning Skeletons have been extinguished, the fires of evil still burn within this wretched place. Treasure seem of secondary concern when compared to cleansing this grim mausoleum. Still, you overturn the chamber and discover some useful items…
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    | raw_map=The Jewel of Alet Zhav Part2 Map.jpg
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    | victory_stars=4
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    | loss_stars=6
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    | mob1=[[Burning Skeleton| Burning Skeletons]]
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    | mob1_quantity=2
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    | mob2=[[ Burning Skeleton| Burning Skeletons]]
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    | mob2_quantity=2
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  }}
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| scenario3=
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  {{Scenario
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    | number=3
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    | title= Antechamber
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    | pre_description=You break into the antechamber of the tomb. At first the room seems deserted, but soon enough you hear the squelching of moldering flesh and the groans of the rotting deceased. These zombified guardians will suffer no living creature to pass!
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    | post_description= With a sickening thud, the last of your enemies’ corpses drops the stone floor. Now nothing stands between you and a final confrontation with Alet Zhav!
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    | raw_map=The Jewel of Alet Zhav Part3 Map.jpg
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    | victory_stars=8
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    | loss_stars=6
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    | mob1=[[Muscular Zombie| Muscular Zombie]]
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    | mob1_quantity=1
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    | mob2=[[Festering Zombie| Festering Zombies]]
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    | mob2_quantity=2
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    | mob3=[[Zombie| Zombies]]
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    | mob3_quantity=5
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  }}
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| scenario4=
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  {{Scenario
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    | number=4
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    | title=Tomb of Alet Zhav
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    | pre_description=At last… the Tomb of Alet Zhav, the infamous sorcerer who once terrorized the surrounding countryside. Zhav waits at the far end of his ornate repository and a host of Skeletons and Zombies, stands ready to defend him. At least there is no question about the location of the fabled Jewel that you seek; it glitters with a sickly yellow hue in the bony sorcerer’s eye socket! He raises a crooked finger and beckons you forward, daring you to take his prize.
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    | post_description=Success! The Jewel of Zhav is yours for the taking, and you take it. Straight from the rolling skull of the corrupted sorcerer. Well done, adventurers!
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    | raw_map=The Jewel of Alet Zhav Part4 Map.jpg
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    | victory_stars=7
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    | loss_stars=6
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    | num_victory_squares=6
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    | mob1=[[Muscular Zombie| Muscular Zombie]]
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    | mob1_quantity=1
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    | mob2=[[Festering Zombie| Festering Zombie]]
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    | mob2_quantity=1
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    | mob3=[[ Alet Zhav | Alet Zhav]]
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    | mob3_quantity=1
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    | mob4=[[Skeleton Warrior|Skeleton Warriors]]
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    | mob4_quantity=2
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  }}
 +
}}

Latest revision as of 14:59, 9 August 2015

Alet Zhav.jpg
Number of Scenarios 4
Quests
  • No party deaths
  • All your levels are reduced to 5
  • Party has one health
  • Equip only items with a Drawback card
Unlocked By
The Tomb of Tvericus
Unlocks
Citrine Demon Portal, Lord Batford's Manor
Riddle of the Gnome Lords

[edit] Part 1 - Zombie Pit

Win/Loss
The Jewel of Alet Zhav Part1 Map.jpg
Victory Stars Loss Stars
12 6
Enemies Quantity
Zombies 4
More Zombies 4
Zombie Mob 4
Pre-Battle Description
Returning to the tomb of Tvericus with excavation gear, you begin to dig your way into Alet Zhav’s chambers below. As you toil, you trigger a magical ward, and your tunnel floor crumbles! You tumble downward and are unceremoniously deposited in a large natural cavern. The rank smell of Zombies is nearly overpowering, and the groans of the dead come from all directions…
Post-Battle Description
All around you lie the remains of Zombies, up from which now wafts a reek even more foul than what they emanated in their unlife. You desperately search for an exit from this abattoir of necromancy!


[edit] Part 2 - Burning Temple

Win/Loss
The Jewel of Alet Zhav Part2 Map.jpg
Victory Stars Loss Stars
4 6
Enemies Quantity
Burning Skeletons 2
Burning Skeletons 2
Pre-Battle Description
After some searching, you find a small hidden passage leading from the Zombie pit. It leads through the putrid darkness for a hundred yards or more before you see a red glow up ahead, and hear a faint chanting. You emerge into some sort of fire temple, where a group of blazing Skeletons is enacting an ancient rite of destruction. They are not pleased about the interruption.
Post-Battle Description
Though the Burning Skeletons have been extinguished, the fires of evil still burn within this wretched place. Treasure seem of secondary concern when compared to cleansing this grim mausoleum. Still, you overturn the chamber and discover some useful items…


[edit] Part 3 - Antechamber

Win/Loss
The Jewel of Alet Zhav Part3 Map.jpg
Victory Stars Loss Stars
8 6
Enemies Quantity
Muscular Zombie 1
Festering Zombies 2
Zombies 5
Pre-Battle Description
You break into the antechamber of the tomb. At first the room seems deserted, but soon enough you hear the squelching of moldering flesh and the groans of the rotting deceased. These zombified guardians will suffer no living creature to pass!
Post-Battle Description
With a sickening thud, the last of your enemies’ corpses drops the stone floor. Now nothing stands between you and a final confrontation with Alet Zhav!


[edit] Part 4 - Tomb of Alet Zhav

Win/Loss
The Jewel of Alet Zhav Part4 Map.jpg
Victory Stars Loss Stars Victory Squares
7 6 6
Enemies Quantity
Muscular Zombie 1
Festering Zombie 1
Alet Zhav 1
Skeleton Warriors 2
Pre-Battle Description
At last… the Tomb of Alet Zhav, the infamous sorcerer who once terrorized the surrounding countryside. Zhav waits at the far end of his ornate repository and a host of Skeletons and Zombies, stands ready to defend him. At least there is no question about the location of the fabled Jewel that you seek; it glitters with a sickly yellow hue in the bony sorcerer’s eye socket! He raises a crooked finger and beckons you forward, daring you to take his prize.
Post-Battle Description
Success! The Jewel of Zhav is yours for the taking, and you take it. Straight from the rolling skull of the corrupted sorcerer. Well done, adventurers!

      
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