Beneath Tcotzac

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     | victory_stars=6
 
     | victory_stars=6
 
     | loss_stars=8
 
     | loss_stars=8
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    | num_victory_squares=1
 
     | mob1=[[Magma Idol|Magma Idols]]
 
     | mob1=[[Magma Idol|Magma Idols]]
 
     | mob1_quantity=1
 
     | mob1_quantity=1
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     | number=3
 
     | number=3
 
     | title=Curses!
 
     | title=Curses!
     | pre_description=You hear birdsong and the cries of arboreal beasts as the ground slopes upwards. The dry heat of the city is gradually replaced by the oppressive humidity of the jungle. The evil giggling of Gnarls betrays their presence, once again gathered around living statues. These appear to be even older in design than the ones in the entryway, yet cleaner and more freshly hewn. There is no time to ponder this oddity; the battle is joined!
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     | pre_description=You hear birdsong and the cries of arboreal beasts as the ground slopes upwards. The dry heat of the city is gradually replaced by the oppressive humidity of the jungle. The evil giggling of Gnarls betrays their presence, once again gathered around living statues. These appear to be even older in design than the ones in the entryway, yet cleaner and more freshly hewn. There is no time to ponder this oddity; battle is joined!
 
     | post_description=You stand victorious! Beyond the exit is another altar set with a glowing crystal. When you remove it, the walls and floor age rapidly, part of the southern wall disintegrating completely. Beyond this opening lies a startling city vista, at the center of which is a huge stone ziggurat glowering under twin moons. Legends say Cardhuntria had two moons many thousands of years ago, which can only mean this temple holds some power over time itself!
 
     | post_description=You stand victorious! Beyond the exit is another altar set with a glowing crystal. When you remove it, the walls and floor age rapidly, part of the southern wall disintegrating completely. Beyond this opening lies a startling city vista, at the center of which is a huge stone ziggurat glowering under twin moons. Legends say Cardhuntria had two moons many thousands of years ago, which can only mean this temple holds some power over time itself!
 
     | raw_map=Beneath Tcotzac Part 3 Map.jpg
 
     | raw_map=Beneath Tcotzac Part 3 Map.jpg
     | victory_stars=
+
     | victory_stars=4
     | loss_stars=
+
     | loss_stars=6
 
     | mob1=[[Curse Idol]]
 
     | mob1=[[Curse Idol]]
     | mob1_quantity=2
+
     | mob1_quantity=1
     | mob2=[[Gnarl|Gnarls]]
+
     | mob2=[[Curse Idol]]
     | mob2_quantity=2
+
    | mob2_quantity=1
 +
    | mob3=[[Gnarl|Gnarls]]
 +
     | mob3_quantity=2
 
   }}
 
   }}
 
}}
 
}}
 +
[[Category:Attack of the Artifacts Adventures]]

Latest revision as of 14:08, 12 August 2015

Beneath Tcotzac Intro.jpg
Number of Scenarios 3
Guaranteed Reward for Completion
Ztoli Branch
Quests
  • No party deaths
  • Party has one health
  • Equip only items with a Drawback card
Unlocked By
Valley of Tezkal
Unlocks
Crystals of Chronak

[edit] Part 1 - Warm Welcome

Win/Loss
Beneath Tcotzac Part 1 Map.jpg
Victory Stars Loss Stars Victory Squares
6 8 1
Enemies Quantity
Magma Idols 1
Gnarls 4
Pre-Battle Description
You contact Aloyzo, who shows great interest in the crystal you retrieved from the temple. He promises to learn more as you begin your descent into the lost city buried beneath it. The subterranean tunnel seems to grow warmer the deeper you travel. You are surprised to see a flickering glow up ahead. You step out of the tunnel into a chamber inhabited by savage dog-men huddles around an evil looking statue. Hot magma dribbles from its stone mouth as it turns slowly to face you!
Post-Battle Description
The last creature hits the dusty ground and you are free to investigate the chamber. The statue's resting place reveals a stash of treasures placed as offerings. You gather them up before moving deeper into the labyrinth.


[edit] Part 2 - Brain Teaser

Win/Loss
Beneath Tcotzac Part 2 Map.jpg
Victory Stars Loss Stars Victory Squares
6 6 2
Enemies Quantity
Hyper Thalamus 1
Psi Cats 3
Pre-Battle Description
As you progress deeper into the city, the glyphs and carvings on the walls become ever stranger. The sound of rushing water precedes your entry to a chamber intersected by foul smelling canals. Several large jungle cats are grooming something in the corner, something that rises up in anger as it senses you. You recognize it as another ancient monster believed to be long extinct - the dreaded Hyper Thalamus!
Post-Battle Description
The doors open once again as stone blocks rise up from the rank waters. A sealed chest is perched atop the center block, containing treasures for the taking. With the canals filled, you may now cross the room to the exit.


[edit] Part 3 - Curses!

Win/Loss
Beneath Tcotzac Part 3 Map.jpg
Victory Stars Loss Stars
4 6
Enemies Quantity
Curse Idol 1
Curse Idol 1
Gnarls 2
Pre-Battle Description
You hear birdsong and the cries of arboreal beasts as the ground slopes upwards. The dry heat of the city is gradually replaced by the oppressive humidity of the jungle. The evil giggling of Gnarls betrays their presence, once again gathered around living statues. These appear to be even older in design than the ones in the entryway, yet cleaner and more freshly hewn. There is no time to ponder this oddity; battle is joined!
Post-Battle Description
You stand victorious! Beyond the exit is another altar set with a glowing crystal. When you remove it, the walls and floor age rapidly, part of the southern wall disintegrating completely. Beyond this opening lies a startling city vista, at the center of which is a huge stone ziggurat glowering under twin moons. Legends say Cardhuntria had two moons many thousands of years ago, which can only mean this temple holds some power over time itself!

      
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