Adventurers(StarterPack)

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Line 2: Line 2:
 
| warrior_name=Hurthin
 
| warrior_name=Hurthin
 
| race=Dwarf
 
| race=Dwarf
| weapon1=Warrior's Axe
+
| weapon1=Infused Greatclub
| weapon2=Simple Axe
+
| weapon2=Carved Club
| weapon3=Burnished Blade
+
| weapon3=Tango Spear
| helm=Trainee's Cap
+
| helm=Commander's Cap
 
| shield=Steel Shield
 
| shield=Steel Shield
| heavy_armor=Jerkin of Thorns
+
| heavy_armor=Perilous Ringmail
 
| boots=Goblin-hide Boots
 
| boots=Goblin-hide Boots
| race_skill=Novice Ferocity
+
| race_skill=Stoutness
| class_skill=Novice Chopping
+
| class_skill=Novice Bruising
| synopsis=Hurthin is a medium mobility, cleave focused warrior with low to medium armor. He excels when his moves are used later in the turn as he is designed to punish closely positioned enemy parties. His main weakness is a lack of parries and explosive single target damage putting him at a disadvantage against highly DPT focused warriors. -Wozarg
+
| synopsis=
 
}}
 
}}
 
{{PvpWizard
 
{{PvpWizard
 
| wizard_name=Tineva
 
| wizard_name=Tineva
 
| race=Elf
 
| race=Elf
| weapon1=Electrum Staff
+
| weapon1=Stormstaff
| weapon2=Sapphire Warstaff
+
| weapon2=Elderwood Staff
| arcane_item1=Akon's Amulet
+
| arcane_item1=Armorbane Pendant
| arcane_item2=Brainfire Orb
+
| arcane_item2=Box of Smoke
| arcane_item3=Perplexing Mirror
+
| arcane_item3=Fiery Shard
| arcane_item4=Bracelet of Elements
+
| arcane_item4=Jade Labyrinth
| robe=Heavy Green Robe
+
| robe=Green Hide Robe
| boots=Novice Boots
+
| boots=Jackrabbit Boots
| race_skill=Perfect Evasion
+
| race_skill=Healthy Trickery
| class_skill=Novice Sparking
+
| class_skill=Arcing Electromancy
| synopsis=Tineva is a low hp high mobility control wizard. She excels at softening up targets and dealing damage from afar. Bashes allow her to evade melee combat while force bolts ensure her opponents are kept at arm's length. Her main weaknesses are direct damage focused opponents and cantrip/step heavy warriors. -Wozarg
+
| synopsis=
 
}}
 
}}
  
Line 32: Line 32:
 
| priest_name=Coraline
 
| priest_name=Coraline
 
| race=Human
 
| race=Human
| weapon1=Healer's Spear
+
| weapon1=Gray Blade
| weapon2=White Halberd
+
| weapon2=Medic's Cudgel
| shield=Heavy Wooden Shield
+
| shield=Dueler's Buckler
| divine_armor=Mail of the Martyr
+
| divine_armor=Armor of Cleansing
| boots=Hidebound Boots
+
| boots=Skipping Boots
| divine_item1=Healing Ring
+
| divine_item1=Demon Charm of the 7th Circle
| divine_item2=Poisoned Relic
+
| divine_item2=Purging Charm
| divine_item3=Healing Ring
+
| divine_item3=Twilight Talisman
| race_skill=Untrained Command
+
| race_skill=Advanced Flexibility
| class_skill=Trained Healer
+
| class_skill=Novice Healer
| synopsis=Coraline is a low/medium armored support priest. She excels at drawn out fights, keeping her party alive and blessing her team with buffs. As a support role, she is at a natural disadvantage when isolated from her team mates as she has little else to fall back upon. -Wozarg
+
| synopsis=
 
}}
 
}}
  
 
[[Category:Starter Pack PvP Guide]]
 
[[Category:Starter Pack PvP Guide]]

Revision as of 03:19, 22 August 2014

Weapon 1: Infused Greatclub
Hurthin
DwarfWarriorM01A.png
HP 33
Class Warrior
Race Dwarf
Movement Walk
Weapon 2: Carved Club
Weapon 3: Tango Spear
Helm: Commander's Cap
Shield: Steel Shield
Heavy Armor: Perilous Ringmail
Boots: Goblin-hide Boots
Race Skill: Stoutness
Class Skill: Novice Bruising

Deck ListOpening hand, at least 1Second turn, at least 1
  • Armor
  • 30.53%
  • Assist
  • 21.27%
  • Attack
  • 89.84%
  • Block
  • 38.95%
  • Boost
  • 38.95%
  • Handicap
  • 11.11%
  • Movement
  • 21.27%
  • Hybrid
  • 46.58%
  • Armor
  • 43.14%
  • Assist
  • 30.95%
  • Attack
  • 97.21%
  • Block
  • 53.48%
  • Boost
  • 53.48%
  • Handicap
  • 16.67%
  • Movement
  • 30.95%
  • Hybrid
  • 62.2%


Weapon 1: Stormstaff
Tineva
ElfWizardF01A.png
HP 17
Class Wizard
Race Elf
Movement Dash
Weapon 2: Elderwood Staff
Arcane Item 1: Armorbane Pendant
Arcane Item 2: Box of Smoke
Arcane Item 3: Fiery Shard
Arcane Item 4: Jade Labyrinth
Robe: Green Hide Robe
Boots: Jackrabbit Boots
Race Skill: Healthy Trickery
Class Skill: Arcing Electromancy

Deck ListOpening hand, at least 1Second turn, at least 1
  • Armor
  • 21.27%
  • Attack
  • 96.91%
  • Block
  • 11.11%
  • Boost
  • 21.27%
  • Handicap
  • 21.27%
  • Movement
  • 38.95%
  • Utility
  • 38.95%
  • Hybrid
  • 11.11%
  • Armor
  • 30.95%
  • Attack
  • 99.59%
  • Block
  • 16.67%
  • Boost
  • 30.95%
  • Handicap
  • 30.95%
  • Movement
  • 53.48%
  • Utility
  • 53.48%
  • Hybrid
  • 16.67%



Weapon 1: Gray Blade
Coraline
HumanPriestF01A.png
HP 25
Class Priest
Race Human
Movement Run
Weapon 2: Medic's Cudgel
Shield: Dueler's Buckler
Divine Armor: Armor of Cleansing
Divine Item 1: Demon Charm of the 7th Circle
Divine Item 2: Purging Charm
Divine Item 3: Twilight Talisman
Boots: Skipping Boots
Race Skill: Advanced Flexibility
Class Skill: Novice Healer

Deck ListOpening hand, at least 1Second turn, at least 1
  • Armor
  • 11.11%
  • Assist
  • 81.96%
  • Attack
  • 59.68%
  • Block
  • 30.53%
  • Boost
  • 21.27%
  • Movement
  • 21.27%
  • Utility
  • 38.95%
  • Hybrid
  • 46.58%
  • Armor
  • 16.67%
  • Assist
  • 93.09%
  • Attack
  • 75.61%
  • Block
  • 43.14%
  • Boost
  • 30.95%
  • Movement
  • 30.95%
  • Utility
  • 53.48%
  • Hybrid
  • 62.2%
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