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  • |name=Arcane Curse |damage=3
    266 B (39 words) - 07:19, 21 August 2014
  • |effect1={{K|Trait}}. Attach this card to yourself. ...ion1=Add 1 damage to any Electrical Attack. Subtract 2 from Block rolls vs Arcane cards you play.
    304 B (43 words) - 09:40, 28 October 2016
  • ...Reveal all Magic cards in your hand. Take two Arcane Magic damage for each card revealed this way.
    289 B (47 words) - 09:58, 13 July 2015
  • ...her methods of defining groups of cards are by [[Card Colors|Color]] or by card names.) ...g to a card as a whole, so if a card has two sets of instructions then the Card Types are active when either ability is used.
    5 KB (876 words) - 11:47, 28 October 2016
  • |effect1={{K|Trait}}. Attach this card to yourself. ...n1=Add 2 damage to Electrical Attacks. Subtract 3 from Block rolls against Arcane cards you play.
    308 B (42 words) - 09:40, 28 October 2016
  • |name=Arcane Shell |reaction1={{K|Armor|Armor 1}}. {{K|Free Card}}.
    290 B (41 words) - 19:38, 22 April 2016
  • |name=Arcane Aura |reaction2=Add 2 damage to any damaging Magic card you play.
    251 B (35 words) - 06:04, 28 August 2013
  • |damage=4 |damType=Arcane
    315 B (42 words) - 05:36, 8 September 2013
  • ... distinct gameplay feature revolves around the {{K|Trait}} mechanic. While card reactions provide a subtle way of streamlining gameplay flow, traits presen ...die roll (optional) || Damage type damage reduction || Modified/unmodified damage value passed
    14 KB (2,221 words) - 09:25, 2 September 2013
  • ...element of strategic [http://www.cardhunter.com/ Card Hunter] gameplay. In Card Hunter, you play move cards to move your characters. Without move cards in ...d by the little boot icon and the number 2 in the lower left corner of the card). Any character that plays [[Cards/Walk|Walk]] is allowed to move across tw
    13 KB (2,183 words) - 15:44, 27 August 2013
  • ...ed with attack, block and armor cards. Readers are advised to browse the [[Card Types]] and [[Keywords]] guides for detailed information. ...k range. An attack that forcibly removes a target's cards from hand has no damage.
    24 KB (3,955 words) - 07:27, 13 June 2013
  • ..., finding specific items becomes a huge chore. [http://www.cardhunter.com/ Card Hunter] provides an inventory search tool which consists of a series of but |[[:Category:Arcane Item|Arcane Item]]
    9 KB (1,398 words) - 05:32, 21 November 2013
  • This page collects various card synergies and tips from players. Content is largely drawn from in-game [htt ...g to pass the turn. You priest will also heal 2 additional hp per Draining card played. [[Cards/Talented Healer|Talented Healer]] procs even if the attack
    12 KB (1,934 words) - 04:06, 23 August 2014
  • *[[Card Distributions I (By Keyword)|Card distribution by keywords vs quality and rarity (Armor, Block Any, Block Mag *[[Card Distributions II (By Keyword)|Card distribution by keywords vs quality and rarity (Cantrip, Cone, Encumber, Fl
    1 KB (207 words) - 07:08, 15 November 2013
  • This snapshot captures and groups cards by damage type ({{K|Acid}}, {{K|Arcane}}, {{K|Cold}}, {{K|Crushing}}, {{K|Electrical}}) vs quality and rarity. |+ Card distribution by damage type vs quality and rarity
    729 B (78 words) - 08:52, 8 November 2013
  • |damage=0 |damType=Arcane
    259 B (37 words) - 08:14, 27 October 2014
  • |damage=1 |damType=Arcane
    274 B (40 words) - 08:16, 27 October 2014
  • |damage=3 |damType=Arcane
    257 B (37 words) - 07:09, 24 April 2014
  • |damage=2 |damType=Arcane
    315 B (47 words) - 07:14, 24 April 2014
  • ...span class="keywordtt">Immunity always prevents all damage from the listed damage types.</span>" *Immunity always prevents all damage from the listed damage types.
    592 B (84 words) - 22:43, 10 December 2015

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